troglodette Posted September 4, 2019 Share Posted September 4, 2019 Every time I cast Antimatter Drop, it detonates after traveling ~3 meters no matter the location it's cast at. I've tried in the plains, orb vallis, multiple other tile sets and can't get it past 3 meters before it explodes. Restarting the client didn't fix it. Link to comment Share on other sites More sharing options...
deddylim Posted September 4, 2019 Share Posted September 4, 2019 It's like that for me too so i guess they changed it? Link to comment Share on other sites More sharing options...
Hello Posted September 4, 2019 Share Posted September 4, 2019 (edited) Just noticed this.it makes antimatter drop useless. Really hoping this is a mistake and not some intended change. At first I thought it scaled off range but it's the same premature explosion with 34% range or 145% range. I don't see anything in any recent patchnotes either. Edited September 4, 2019 by --Brandt-- Link to comment Share on other sites More sharing options...
crispb Posted September 5, 2019 Share Posted September 5, 2019 (edited) . Edited September 5, 2019 by -Haveck- Link to comment Share on other sites More sharing options...
boereknol Posted September 8, 2019 Share Posted September 8, 2019 Same problem here. Hope they fix it. Link to comment Share on other sites More sharing options...
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