GingaNinjah Posted September 4, 2019 Share Posted September 4, 2019 Ok great DE fixed the impact drop off on the x27...finally after 6 days Fixed certain Amps no longer applying multiple instances of damage to Eidolons. This resulted in the Shwaak Prism feeling like it lacked punchthrough, when in fact it was the Eidolon who was not registering hits. Now, anybody notice anything unusual? I am now battling the Vomvalyst more than the Eidolons because the x27 damage to them is puny. Close range, long range, they now take 3-4 shots to kill, not as before 1-2. Will test this extensively today The Cetus main door to head out now goes transparent For the love of god weird weird annoying lag when accessing your arsenal or re entering your Orbiter, IE Mission Completion. Link to comment Share on other sites More sharing options...
GingaNinjah Posted September 4, 2019 Author Share Posted September 4, 2019 (edited) Plz ignore Edited September 4, 2019 by ChevC added Link to comment Share on other sites More sharing options...
Rawbeard Posted September 4, 2019 Share Posted September 4, 2019 what is this? double post? what's the point? lag? 1 Link to comment Share on other sites More sharing options...
GingaNinjah Posted September 4, 2019 Author Share Posted September 4, 2019 (edited) 4 minutes ago, Rawbeard said: what is this? double post? what's the point? lag? I didnt do it on purpose I got a browser error when i submitted it the first time. I will ask a moderator to remove the other Edited September 4, 2019 by ChevC Link to comment Share on other sites More sharing options...
Yuri_Doujinshi Posted September 4, 2019 Share Posted September 4, 2019 I noticed that my void dash was doing significantly less damage to vombalysts as well. Before this update, I could one-shot them with Madurai's Meteoric Dash node, but now I have to rely on Blazing Dash to kill them because the damage is being significantly reduced for some reason Link to comment Share on other sites More sharing options...
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