(PSN)Raven-Ghosthawk Posted October 19, 2019 Share Posted October 19, 2019 (edited) Much as I'd like this stat visible on the weapon card because it (lik chance or speed) can vary with mods, it currently isn't, so I'm forced to ask. What are the pre-mod ranges (in meters) of each weapon type, with exceptions noted? Edited October 19, 2019 by (PS4)Raven-Ghosthawk Link to comment Share on other sites More sharing options...
0 Tyreaus Posted October 19, 2019 Share Posted October 19, 2019 17 minutes ago, (PS4)Raven-Ghosthawk said: Much as I'd like this stat visible on the weapon card because it (lik chance or speed) can vary with mods, it currently isn't, so I'm forced to ask. What are the pre-mod ranges (in meters) of each weapon type, with exceptions noted? They're making the stat visible on the stat screen as of the next mainline. In the interim, I think this list here, though incomplete, is still pretty accurate: https://steamcommunity.com/sharedfiles/filedetails/?id=885257404 Though one must keep in mind the actual range of a melee depends on the attack as well. Polearms, e.g., have a larger reach at an off-centre point on the first attack, and the second attack has longer reach out to each side. It's very seldom as straightforward as...being straight forward. Pun not intended... Link to comment Share on other sites More sharing options...
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(PSN)Raven-Ghosthawk
Much as I'd like this stat visible on the weapon card because it (lik chance or speed) can vary with mods, it currently isn't, so I'm forced to ask. What are the pre-mod ranges (in meters) of each weapon type, with exceptions noted?
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