Mikhael222 Posted October 21, 2019 Share Posted October 21, 2019 ....but just for the first eidolon, the Teralyst. I've noticed multiple times that when beginning a tridolon hunt, there seems to be some lag in getting the process moving due to the scarcity of vomvalysts around the teralyst. We take the shields down, the armor is reduced, everyone is in place.....and we can't do anything because the lures aren't charged yet because vomvalysts are hardly anywhere to be found. Or is this just me? Anyone else having this problem? Link to comment Share on other sites More sharing options...
GPrime96 Posted October 25, 2019 Share Posted October 25, 2019 Yeah that’s annoying to deal with when it comes to speed running Tridolon hunts. Sometimes, it would take the same time charging up one Lure as it would do to take out two Limbs of the Teralyst which wastes times between the Hunts. Link to comment Share on other sites More sharing options...
FireSegment Posted October 27, 2019 Share Posted October 27, 2019 it's not the spawn rate problem, the problem usually is that the vomva is spawning elsewhere (where your trin flying to get lure perharps) and not despawn yet. one of the work around i know back when PoE just introduce (oh boy ... it's more than 2 years now) is that the host would get into the plain alone first, start inviting ppl, get 1 lure charge up at least 1 time. So by the time everyone joinned, the vomvalyst spawn has not been tampered with and it should be fine Link to comment Share on other sites More sharing options...
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