(NSW)Q.Mulative Posted December 9, 2019 Share Posted December 9, 2019 I'm guessing there's something on the future plans, to allow players to add 1 point to odd-numbered mods for an even number, so that when they go into a forma slot, you get a little more power out of the mod, and you get a little more efficiency in capacity allocation. Link to comment Share on other sites More sharing options...
NinjaKitsune56 Posted December 9, 2019 Share Posted December 9, 2019 Not likely. The way Polarization works means that any mod with an odd number drain at max is going to take half capacity rounded up (So a 9 capacity mod is reduced to 5 instead of 4.) Any leftover capacity translates to +5 energy per unused mod cap at mission start. (ex: You have 50 mod cap, but use 45. At mission start, you get the normal starting energy +25.) Link to comment Share on other sites More sharing options...
Jiminez_Burial Posted December 9, 2019 Share Posted December 9, 2019 (edited) 1 hour ago, (NSW)Q.Mulative said: I'm guessing there's something on the future plans And what makes you think that? Edited December 9, 2019 by Jiminez_Burial Link to comment Share on other sites More sharing options...
(NSW)Q.Mulative Posted December 9, 2019 Author Share Posted December 9, 2019 just that it effectively wastes a point of capacity when putting an odd-numbered mod into a forma slot. Although, knowing that unused points get turned into extra energy is probably their way of handling that. Link to comment Share on other sites More sharing options...
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