T_erry Posted February 13, 2020 Share Posted February 13, 2020 (edited) I love Nekros's concept Grim Reaper, Ruler of Death, The Terrifying One, Necromancer It is so cool but only concept and appearance He is nothing but a tanky farmer now You can use soul punch while reloading to protect yourself from enemy's disruption But that's all Enemies fleeing in terror are hard to aim They don't look at you like they do when they fight with you Summoned shadows are just cannon fodder though they have damage bonus I propose quite big change New passive : Soul Collector You can collect enemies soul from various way You will recover your health every time you get soul The number of souls acquired can be checked on unique HUD Max number of souls acquired is 10 You'll have to keep your soul in a hurry because you don't have enough capacity and it will make your play more prosperous You can collect a soul from soul punch's initial target You can reinforce soul punch by hold down key and it'll cost one collected soul too If enemy is terrified, soul punch inflict additional damage Change terrify's armor debuff to augment's slow Terrify temporarily reinforce shadows Reduce energy cost to 50 You can get soul randomly from desecrated enemies By hold down key you can desecrate all corpses at once just like old version and this have additional chance to get soul Shadows come from collected soul, not from vanquished enemies Shadows of the dead cost collected soul of course Increase damage bonus as significant level You can change shadow to tracking projectile by cast soul punch to shadow You can change all shadows to tracking projectiles by hold down 4 key This will enable the active elimination of disturbing shadows for a number of reasons Entire soul system idea comes from nekros prime trailer 🙂 Edited February 13, 2020 by T_erry Link to comment Share on other sites More sharing options...
NinjaZeku Posted February 13, 2020 Share Posted February 13, 2020 2 hours ago, T_erry said: He is nothing but a tanky farmer now He also provides Health, Energy and Ammo to the Squad, all of which can be quite useful. 2 hours ago, T_erry said: Enemies fleeing in terror Yeah, I was never a fan of that effect, in any game I encountered it. Just make enemies freeze in place / have the Augment effect innately. 2 hours ago, T_erry said: New passive : Soul Collector You can collect enemies soul Honestly, I'd say just give Nekros Titania's Tribute (maybe after a buff or two) for more Squad support, because, well, SOUL PUNCH, then replace that ability on Titania with some Amesha / Nova / Revenant-esque (but butterfly-themed) shield thing for survival (maybe even allow Titania to share that protection with the Squad ... in some way other than as a "targeted buff" because urgh e.g. Safeguard). Link to comment Share on other sites More sharing options...
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