jaybayblay Posted October 11, 2013 Share Posted October 11, 2013 although it's a good single shot weapon, the cosmetic aspects are very plain for a rank 7 gun and nowhere near as good as my synapse (level 6) in terms of dps output snypase just murders making my retired lanka all the more inferior. Link to comment Share on other sites More sharing options...
Amistyrja Posted October 11, 2013 Share Posted October 11, 2013 Sniping weapons are supposed to be high DPS? But yes it could probably use a new look. Link to comment Share on other sites More sharing options...
Roltair Posted October 11, 2013 Share Posted October 11, 2013 Despite being meant from sniping, as well as being powerful (as it ought to be), it can get a lot of kills pretty fast with the right set up. As enemy levels get higher, due its power, it's going to be taking out a lot of enemies faster than other weapons as it will still be one shotting them while other weapons are using a lot of time and ammo to take out these enemies. Link to comment Share on other sites More sharing options...
jaybayblay Posted October 11, 2013 Author Share Posted October 11, 2013 I have a 5 forma Lanka but again, bad compared to my synapse, sniping situations seem mediocre when most of the time you can quickly run up in range then burst, as a level 7 rank gun getting outclassed just seems meh. Link to comment Share on other sites More sharing options...
Obstaculo Posted October 11, 2013 Share Posted October 11, 2013 About cosmetc aspect:Lanka needs a visual where it seems to charge its shots. Link to comment Share on other sites More sharing options...
Bibliothekar Posted October 11, 2013 Share Posted October 11, 2013 About cosmetc aspect: Lanka needs a visual where it seems to charge its shots. This all happens inside the weapon, so all you would see on the outside would be a small flashing light or something ... sniping situations seem mediocre when most of the time you can quickly run up in range then burst, Yeh, that's a major problem in this game. The tiles aren't big enough for sniping most of the time (or you have tons of stuff blocking your sight). As well as the still broken headshot counter in the mission results. I have a friend who is very keen on sniping and getting headshots, so that's a big downer for him. Link to comment Share on other sites More sharing options...
jaybayblay Posted October 11, 2013 Author Share Posted October 11, 2013 I just hope they buff it or at the very least change the design, not sure why they redesigned prova over lanka cause we all know how much everyone loves their prova Link to comment Share on other sites More sharing options...
Vernoc Posted October 11, 2013 Share Posted October 11, 2013 I just hope they buff it or at the very least change the design, not sure why they redesigned prova over lanka cause we all know how much everyone loves their prova buff lanka is a bit insane,its a one shoot high-lv-enemy-gun whith (if right modded) ok rof think about the new mod heavy caliber which works atm good as hell on this sweet gun, the onlyst problem is that the game isn´t that much sniper based Link to comment Share on other sites More sharing options...
DCypherThis13 Posted October 11, 2013 Share Posted October 11, 2013 ~snip~ The tiles aren't big enough for sniping most of the time (or you have tons of stuff blocking your sight). As well as the still broken headshot counter in the mission results. I have a friend who is very keen on sniping and getting headshots, so that's a big downer for him. I agree. We have rifles and bows that can reach out and touch targets at very long range, but not the long ranges to exploit their capabilities. Fix the headshot counter, DE. The damage bonus, one shot kills and the challenge make headshots worthwhile, but only a handful of weapons show the actual number of hits, even then I think its off. It drives me nuts.... Link to comment Share on other sites More sharing options...
Archistopheles Posted October 11, 2013 Share Posted October 11, 2013 very plain for a rank 7 gun and nowhere near as good as my synapse (level 6) a level 7 rank gun getting outclassed j This is the problem with putting Mastery Rank restrictions on weapons. Players want balance based on this made-up, pointless ranking system. "The Blind leading the Deaf" Link to comment Share on other sites More sharing options...
jaybayblay Posted October 11, 2013 Author Share Posted October 11, 2013 (edited) This is the problem with putting Mastery Rank restrictions on weapons. Players want balance based on this made-up, pointless ranking system. "The Blind leading the Deaf" UM wow problem with putting mastery rank restrictions on weapons huh.. interesting. Makes sense for a rank 1 to get a Supra/Acrid while the people who are rank 5+ have nothing to look forward to. You're also being a noob if you don't believe there should be some balance between ranked clan weapons, rank 2 guns outclassing rank 5+ how does that work for 'balanced', every1 can just skip the higher rank guns IF the rank 2 gun was that much better. Just because you're a 'founder' doesn't mean you're allowed to say useless things, THANKS noob master Edited October 11, 2013 by jaybayblay Link to comment Share on other sites More sharing options...
HailCreation Posted October 11, 2013 Share Posted October 11, 2013 Synapse may be able to output more damage, but the Lanka can do it from one end of a hall to the other. Regardless, too many players discount how a weapon is used when making dps claims. Link to comment Share on other sites More sharing options...
Anarties Posted October 11, 2013 Share Posted October 11, 2013 I'd just like the weapon if it were not on some silly bow-wannabe mechanic. Link to comment Share on other sites More sharing options...
jaybayblay Posted October 11, 2013 Author Share Posted October 11, 2013 sure lanka can hit things from really far, great. nothing like dual zorens with synapse cant fix. you kill things a lil faster just because they're further away yeah only by like 2 seconds which is so 'crucial' Link to comment Share on other sites More sharing options...
Davoodoo Posted October 11, 2013 Share Posted October 11, 2013 I have a great idea, lets buff lanka dmg to 1000 so its dps is finally balanced against rapid fire weapons. Now realise how stupid such idea is. Link to comment Share on other sites More sharing options...
Bibliothekar Posted October 11, 2013 Share Posted October 11, 2013 Regardless, too many players discount how a weapon is used when making dps claims. This. This so much ... Sometimes I just like to try and go full stealth. Then I grab my Vandaltron and my Shade, move slowly from room to room and take out the enemies one by one, trying to use only one well-placed bullet for each. It's about dps then, too. But in this case, it's damage per shot. I just wish DE gave me more environments to do so. :-( Link to comment Share on other sites More sharing options...
yessiree Posted October 11, 2013 Share Posted October 11, 2013 until they remove the charge time on it or some sort of modification LANKA IS TRASH Link to comment Share on other sites More sharing options...
ChaoticVice777 Posted October 11, 2013 Share Posted October 11, 2013 until they remove the charge time on it or some sort of modification LANKA IS TRASH Just think of the total charge time as the total ROF: If your base ROF translates to 0.667 seconds to fire one bullet, your base charging time is also 0.667 seconds to fire one bullet. The charge time isn't that bad, people. Link to comment Share on other sites More sharing options...
Archistopheles Posted October 11, 2013 Share Posted October 11, 2013 UM wow problem with putting mastery rank restrictions on weapons huh.. interesting. Makes sense for a rank 1 to get a Supra/Acrid while the people who are rank 5+ have nothing to look forward to. You're also being a noob if you don't believe there should be some balance between ranked clan weapons, rank 2 guns outclassing rank 5+ how does that work for 'balanced', every1 can just skip the higher rank guns IF the rank 2 gun was that much better. Just because you're a 'founder' doesn't mean you're allowed to say useless things, THANKS noob master Where to begin? Ah, well lets first cut out any of your language that isn't constructive... Makes sense for a rank 1 to get a Supra/Acrid while the people who are rank 5+ have nothing to look forward to. You don't believe there should be some balance between ranked clan weapons, rank 2 guns outclassing rank 5+ how does that work for 'balanced', every1 can just skip the higher rank guns IF the rank 2 gun was that much better. Good good. Making progress. Now lets add some grammar and distill your post down to what you're actually saying... A rank 1 shouldn't be able to equip a Supra/Acrid. People who are rank 5+ have nothing to look forward to. You don't believe there should be some balance between ranked clan weapons. People would just "skip over" lesser weapons Ah. A coherent post I can actually dignify with a response. Thank you, jaybayblay, for voicing your concern with my opinion. Here is my response: Weapons should be able to stand on their own. This is not should not be a traditional MMORPG, or even a Diablo/Borderlands style game where one constantly "upgrades" their weapon as they play. The whole point of weapon slots, and warframes is to give the player a vast arsenal and as many choices possible when it comes to both style of play, and personal preference as well as the mood of the player. Only allowing a handful of weapons that are "top rank" of a system designed around "Mastering" a wide variety of weapons seems counter productive. Why am I Master rank 12 if there are only 2 weapons appropriate for such a rank? What about all those weapons I mastered along the way? A martial artist does not abandon his fists when he learns to use the staff, why would I abandon my Gorgon just because I unlocked my Supra? Now lets take a look at those "noobs" getting their hands on an Acrid at mastery rank 1. Please tell me how that negatively effects their experience. Do you mean to say that once you get that weapon, the game becomes boring? What about players with 600+ hours clocked on? You know they have at least 400 hours with the Acrid, or Ogris, or whatever weapon they like, and they continue to play. Maybe they stop buying weapons because they find that they like the Acrid. How is that bad? Oh no, DE has to actually make other weapons compete with the Acrid in terms of effectiveness? Oh, the humanity! However.... That does solve your question of balance, and skipping over lesser weapons now, doesn't it? Questions? Or am I too "noob" to bother talking to? Link to comment Share on other sites More sharing options...
Dasmir Posted October 11, 2013 Share Posted October 11, 2013 a Sniper having less DPS than a LMG.. OMG WHAT IS THIS MADNESS ! Link to comment Share on other sites More sharing options...
jaybayblay Posted October 11, 2013 Author Share Posted October 11, 2013 (edited) new looks first DE oh and a response to that other guy, sorry didn't wana read everything too lazy BUT if you're saying all weapons are available from the start, the majority are going to for the same weapons (clan weapons) thus majority of other weapons in this game are suddenly more meek than it already is, you're forced to use weapons you won't use in this game but at least you're trying a new gun; btw grats on rank 12 but there's more than 2 weapons viable for high level usage so relax and stay on topic, spamming just because you're upset over things that aren't even real. Rank requirements exist, talk about that elsewhere if you have a problem but people such as myself don't really mind looking forward to working towards a better gun it makes it that much worthwhile to have done so which was why they made it in the first place, THANKS. Edited October 11, 2013 by jaybayblay Link to comment Share on other sites More sharing options...
Archistopheles Posted October 12, 2013 Share Posted October 12, 2013 sorry didn't wana read everything too lazy Me too. Link to comment Share on other sites More sharing options...
thejynxed Posted October 12, 2013 Share Posted October 12, 2013 Lanka = 24k damage headshots. That is all. /thread Link to comment Share on other sites More sharing options...
jaybayblay Posted October 12, 2013 Author Share Posted October 12, 2013 Me too. haha because you know I'm right, thanks! <3 Link to comment Share on other sites More sharing options...
Obstaculo Posted October 12, 2013 Share Posted October 12, 2013 This all happens inside the weapon, so all you would see on the outside would be a small flashing light or something ... you misunderstood me. i'm concern about weapon's visual dont seem a charging weapon Link to comment Share on other sites More sharing options...
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