Lazarow Posted July 21, 2020 Share Posted July 21, 2020 Can there somehow be an option to not have these guys spawn on steel path defense, they have insane damage reduction and take forever to kill, the only way to get rid of them is for they to leave on their own so I can continue the mission. Good way to fix this is to have them not count as a wave enemy and so when I kill everything but only he is left then the wave moves on to the next one and he is ignored Link to comment Share on other sites More sharing options...
Lutesque Posted July 21, 2020 Share Posted July 21, 2020 Wait... these guys add to the enemy Defense Total ? Why ? Whos dumb idea was this? Link to comment Share on other sites More sharing options...
DoomFruit Posted July 22, 2020 Share Posted July 22, 2020 23 hours ago, Lazarow said: Can there somehow be an option to not have these guys spawn on steel path defense, they have insane damage reduction and take forever to kill, the only way to get rid of them is for they to leave on their own so I can continue the mission. Good way to fix this is to have them not count as a wave enemy and so when I kill everything but only he is left then the wave moves on to the next one and he is ignored A better fix would be to just make them take the correct damage from incoming fire and remove the 1/1000 damage multiplier which they seem to have ended up with. Link to comment Share on other sites More sharing options...
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