shut Posted October 18, 2013 Share Posted October 18, 2013 (edited) Uncharged shots are much less ammo efficient but deal greater DPS than charged shots. This is what I've wanted on every other charged weapon (bows, Miter, etc) for the longest time. Uncharged shots are currently used only for the purpose of a quick stagger or for breaking crates, nothing more. Considering that their DPS is only equal to or subpar to charged shot DPS, there is really no other reason to use uncharged shots on enemies. I'd like to see similar concepts applied to the other charge weapons. Not the same rapid-fire mechanics, mind you ('cause that would look really weird on a regular bow), but, you know, reason to use normal shots other than to stagger that single Ancient before taking the time to launch a charged shot at its leg. Increased base damage and fire rate of normal shots and what not. Thoughts? Edited October 18, 2013 by SortaRandom Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted October 18, 2013 Share Posted October 18, 2013 (edited) Uncharged shots are much less ammo efficient but deal greater DPS than charged shots. This is what I've wanted on every other charged weapon (bows, Miter, etc) for the longest time. Uncharged shots are used only for the purpose of a quick stagger or for breaking crates, nothing more. Considering that their DPS is only equal to or subpar to charged shot DPS, there is really no other reason to use uncharged shots on enemies. I'd like to see similar concepts applied to the other charge weapons. Not the same rapid-fire mechanics, of course, but, you know, reason to use normal shots other than to stagger that single Ancient before taking the time to launch a charged shot at its leg. Thoughts? My thoughts almost exactly. The Ballistica definitely feels nice and different. As for applying this idea to other charged weapons... I'm not sure how it would work out. Edited October 18, 2013 by SquirmyBurrito Link to comment Share on other sites More sharing options...
shut Posted October 18, 2013 Author Share Posted October 18, 2013 My thoughts almost exactly. The Ballistica definitely feels nice and different. As for applying this idea to other charged weapons... I'm not sure how it would work out. Tweaked the original post slightly. The regular shot mechanics wouldn't match the Ballistica's, of course. They'd be the same as they are now. I'm just asking for the numbers (damage, fire rate, etc) to be different. Link to comment Share on other sites More sharing options...
Blazer-X Posted October 18, 2013 Share Posted October 18, 2013 Well, the bows had a nitched use in rapid fire before Thunderbolt got fixed. When Thunderbolt was still overriding the arrow's damage, it was more beneficial in a thunderbolt build (which itself was very gimmicky back then) to rapid fire uncharged shot. Link to comment Share on other sites More sharing options...
Forralmatt Posted October 18, 2013 Share Posted October 18, 2013 I'd like to see a shotgun-type weapon that draws from similar mechanics. A normal ballistic shotgun wouldn't make much sense, but a type of plasma or energy scattershooter that can fire quick, scattering shots or a charged, concentrated blast with accuracy, range and power would be pretty cool. Link to comment Share on other sites More sharing options...
zombaio Posted October 18, 2013 Share Posted October 18, 2013 From a player that despises the charge mechanic (me) - even i can appreciate the improvement that this weapon is over all other charge weapons. It does stuff right! It manages to keep both chatged and burst modes equali viable yet foundamentally fifferent both in opperation anf effect. This equals choice. The best thing to have in a game! Good job, DE! Link to comment Share on other sites More sharing options...
Ceres666 Posted October 18, 2013 Share Posted October 18, 2013 Reminds me of the mechanic the Geth Plasma Shotgun used in Mass Effect. Loved that gun. Link to comment Share on other sites More sharing options...
Oli121210 Posted October 18, 2013 Share Posted October 18, 2013 Reminds me of the mechanic the Geth Plasma Shotgun used in Mass Effect. Loved that gun. Meh. Wraith was pretty neat. But then, so was the claymoar too! Link to comment Share on other sites More sharing options...
lautalocos Posted October 18, 2013 Share Posted October 18, 2013 i agree with this. i would love to get all the fire rate and recharge speed mods on a bow, but it isn´t as good as charged shots Link to comment Share on other sites More sharing options...
Wiegraf Posted October 18, 2013 Share Posted October 18, 2013 I was hoping for an arm cannon / chargeable blaster kind of weapon sometime in the future; this does it well as well as making it known it's possible to have that kind of dual purpose weapon in the game. Link to comment Share on other sites More sharing options...
Ganjiblob Posted October 18, 2013 Share Posted October 18, 2013 It is a nice mechanic, just a shame the weapon is so awful. Low damage, slow charge and slow reload. I will have to leach this weapon up on a nuking frame to see if it is useful at 30. It is painfully bad to use at lower ranks. Link to comment Share on other sites More sharing options...
SquirmyBurrito Posted October 18, 2013 Share Posted October 18, 2013 I was hoping for an arm cannon / chargeable blaster kind of weapon sometime in the future; this does it well as well as making it known it's possible to have that kind of dual purpose weapon in the game. Megaman? Link to comment Share on other sites More sharing options...
Wiegraf Posted October 18, 2013 Share Posted October 18, 2013 Megaman? Doubt they'd go that far, but it's been suggested a few times in fan concepts for an arm cannon-type of weapon or an energy weapon with both semi-auto fire and a charge mechanic. Link to comment Share on other sites More sharing options...
LukeAura Posted October 21, 2013 Share Posted October 21, 2013 It is a nice mechanic, just a shame the weapon is so awful. Low damage, slow charge and slow reload. I will have to leach this weapon up on a nuking frame to see if it is useful at 30. It is painfully bad to use at lower ranks. The damage is actually rather decent. 25 per bolt or 100 in a charge. The real issue is the slow firing speed/charge/reload and accuracy. Most of which can be solved by slapping on Lethal Torrent. Link to comment Share on other sites More sharing options...
Ganjiblob Posted October 21, 2013 Share Posted October 21, 2013 The damage is actually rather decent. 25 per bolt or 100 in a charge. The real issue is the slow firing speed/charge/reload and accuracy. Most of which can be solved by slapping on Lethal Torrent. I should have been clearer, I meant the combination in toto is lacking. It is good they dodged the power creep bullet on this one though. It is probably more to do with the current armour system that makes thrown weapons (especially Despair) so incredibly good that this weapon seems so bad by contrast. Link to comment Share on other sites More sharing options...
LukeAura Posted October 22, 2013 Share Posted October 22, 2013 I should have been clearer, I meant the combination in toto is lacking. It is good they dodged the power creep bullet on this one though. It is probably more to do with the current armour system that makes thrown weapons (especially Despair) so incredibly good that this weapon seems so bad by contrast. Ahh, I see what you mean a little better now. Well, I guess this weapon has versatility over throwing knives if you're looking for its advantages compared to some weapons. But even still, you're absolutely right that the despair pretty much invalidate this thing. Link to comment Share on other sites More sharing options...
HAYABU5A Posted October 22, 2013 Share Posted October 22, 2013 i wish lanka had this, dual fire mode maybe like low damage utility shots (stun, etc) and the high damage charge shots, just for enjoyment of use Link to comment Share on other sites More sharing options...
Flackenstien Posted October 22, 2013 Share Posted October 22, 2013 I'd like to see a shotgun-type weapon that draws from similar mechanics. A normal ballistic shotgun wouldn't make much sense, but a type of plasma or energy scattershooter that can fire quick, scattering shots or a charged, concentrated blast with accuracy, range and power would be pretty cool. This is something that I've been wanting for a while. Corpus need their own shotty too. Link to comment Share on other sites More sharing options...
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