Flackenstien Posted October 20, 2013 Share Posted October 20, 2013 Just a way to add more variety to melee combat. Each weapon would get a new melee strike that is used by executing a melee attack while aiming down sights. These attacks could introduce new mechanics to Warframe to further increase the uniqueness of weapons. (Like new effects aside from ragdoll, stagger, or armor ignore.) There could potentially be short cooldowns for such attacks, to avoid especially useful ones becoming the main attack method. A FEW EXAMPLES:ORTHOS delivers an upward slash, lifting the enemy in the air, knocking them down. FRAGOR whacks the enemy with the end of the handle for a quick staggering blow. FURAX delivers 2 swift gut punches. KOGAKE would unleash a powerful knee jab, leaving the enemy in a daze. (Essentially disarming them temporarily.) Link to comment Share on other sites More sharing options...
FissionStorm Posted October 20, 2013 Share Posted October 20, 2013 why aren't we funding this? Link to comment Share on other sites More sharing options...
yangskiii Posted October 20, 2013 Share Posted October 20, 2013 If you watched livestream16, they did brought up about melee, and possibly making charged and normal attacks connect. Link to comment Share on other sites More sharing options...
Renan.Ruivo Posted October 20, 2013 Share Posted October 20, 2013 Thread moved (same reason as the other one ;) ) Link to comment Share on other sites More sharing options...
Flackenstien Posted October 20, 2013 Author Share Posted October 20, 2013 (edited) Thread moved (same reason as the other one ;) ) Ok, this time it makes sense, seeing as this is an additional feature to melee weapons, rather than an actual concept. Thanks. Edited October 20, 2013 by Flackenstien Link to comment Share on other sites More sharing options...
DCypherThis13 Posted October 20, 2013 Share Posted October 20, 2013 I'm in. +1 Link to comment Share on other sites More sharing options...
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