peq42 Posted September 26, 2020 Share Posted September 26, 2020 Could dynamic resolution be changed so there would be options above 100(say. up to 200%), which would force the game to render at a higher res than the screen size, to then be down-scaled to monitor res? This could allow to further improve graphical quality. Link to comment Share on other sites More sharing options...
Myscho Posted September 26, 2020 Share Posted September 26, 2020 I asking this since day they introduce Dynamic resolution because forced DSR 4.00x (4K resolution) with Nvidia controls is great but UI in-game kinda sux under 4K, so maybe higher render scale will partially fix this Link to comment Share on other sites More sharing options...
Steel_Rook Posted September 26, 2020 Share Posted September 26, 2020 28 minutes ago, Furappi said: Isnt 100% all that there is? Not really. I can't speak off-memory, but I'm pretty sure at least a few games allow resolution to go above selection. Usually, though, it's in the form of super-sampling rather than swapping resolution. I'm not opposed to an option for this. Link to comment Share on other sites More sharing options...
Myscho Posted September 26, 2020 Share Posted September 26, 2020 38 minutes ago, Furappi said: Isnt 100% all that there is? Almost every modern game have Render scale option and its also work similar to SuperSampling Antialiasing, for example - your native res is 1080p, set Render Scale to 200% will render image in 4K and downscale to 1080p, pretty heavy for hardware but you can use it as form of AA used in today games like FXAA, SMAA, TAA and it will produce better image quality than those post-process AA Link to comment Share on other sites More sharing options...
THE_FLITZ Posted November 28, 2020 Share Posted November 28, 2020 Is there a solution for this in the EE.cfg file? Im also currently using 4x DSR to improve the graphics but scaling the UI, chat and everything else up is a bit of a pain... Link to comment Share on other sites More sharing options...
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