(XBOX)TheWayOfWisdom Posted October 21, 2020 Share Posted October 21, 2020 Shotguns already have their falloff listed, which is a bit akin to projectile speed (stretch I know). DE already has internal values stored somewhere (they've listed a few weapon's projectile speed in patch notes, but not for all weapons). Projectile speed is to guns (where applicable) what range is to melees. While we're at it, can we get a beam range stat too? #bringmorearsenalinfo Link to comment Share on other sites More sharing options...
corallein Posted November 21, 2020 Share Posted November 21, 2020 Bumping this, because picking proper kitgun parts for the new Vermisplicer is impossible without the range info. Link to comment Share on other sites More sharing options...
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