kyori Posted September 9, 2021 Share Posted September 9, 2021 In Fossa's Jackal boss fight, while depleting his health for the 1st time, he will then moved into the 2nd area which starts the 2nd-4th health bar fight. Our warframe abilities or whatever power we accumulated will be reset once we enter the 2nd area of the boss fight. Just curious, may I asked why is this so? This seems not to be a bug, so why is it purposely made like this? Afraid our accumulated power will kill Jackal easily? Or doesn't want certain highly buffed defensive abilities to work so as to serve as challenge to players? Link to comment Share on other sites More sharing options...
Flannoit Posted September 9, 2021 Share Posted September 9, 2021 I think it's a weird side effect of them completely changing the Jackal fight entirely. It's also possible we're just getting whacked by one of the 500000 nullifier fields in the current fight. Plus Jackal is already easy to kill, and frames like Titania can outright abuse him lol. Link to comment Share on other sites More sharing options...
TARINunit9 Posted September 9, 2021 Share Posted September 9, 2021 28 minutes ago, kyori said: Just curious, may I asked why is this so? This seems not to be a bug, so why is it purposely made like this? Afraid our accumulated power will kill Jackal easily? Or doesn't want certain highly buffed defensive abilities to work so as to serve as challenge to players? Side effect of how cutscenes work. I think it was "planned" as part of programming design, rather than game design Link to comment Share on other sites More sharing options...
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