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Immortal Gold Warframe: Ouroboros


(PSN)Don_Coyot

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This is a alternative concept to my Gold demon Warframe: Avarice in the sense they both revolve around gold. This Alternative Concept for a “gold” Warframe represents the everlasting symbolism of gold and traditional alchemy through the philosophers stone. Due to the alchemical origins of this Warframe, he may come off as Lavos “Brother”.

Ouroboros is a smaller and skinnier male Warframe that resembles a humanoid figure in a cloak. The arms of Ouroboros are large for his size due to they are 2 sets of arms (one set of arms over lay the second set). In the palm of his hands are small crimson stones that absorb Materia to empower his abilities. His extra set of arms will never ungrasp his base set of arms. Instead, when he uses his abilities, other sets of Golden arms form from his cloak to execute these abilities. Ouroboros never uses his real hands but holds his guns with ones that are summoned. He hovers with his arms behind his back instead of walking. This is to create a intimidating and powerful presence over his enemies.

Through killing enemies with his abilities or in his abilities areas of effect, he absorbs “Materia” which is captured in his Philosophers stone. Materia inside the philosopher stone will increase exponentially over time. Under a certain number the increase will be minimum but will drastically change at higher amounts. Holding ability activation will “Cash In” the Materia empowering the abilities power by however amount of Materia was spent. Cash-in will consume all Materia.

Passive: Ouroboros will gain shield recharge and over shield based on his amount of stored Materia. Existing Materia doubles at a interval of every 20 seconds. Enemies that Ouroboros kills will grant 5 materia.

Abilities:

Transmutation- Ouroboros creates a extra set of arms that make a circular hand sign. It will create a field that will turn everything in the area to gold for a set duration. Enemies inside the area will also appear as gold, weakening their armor and reducing incoming damage.

Cash-in: Ouroboros will collapse his hand Transmutation hand sign dealing Magnetic damage equal to his Materia. Enemies that die from this will turn into statues of gold and give 20 Materia. Enemies that die from this ability have a higher loot drop rate and drops double the amount in credits.

Equilibrium-Ouroboros summons a set of hands that create a parallel(similar to a equal sign) hand sign. This ability will heal Ouroboros through sacrificing his shield and energy. If his Health is full when this ability is activated,  he instead heal his allies.

Cash-in: Ouroboros claps his hands together, turning his cloak gold, creating damage absorption 3x the amount of stored Materia he carried. He also grants nearby allies over-shield equal to Materia cashed in.

Quicksilver- Ouroboros has an extra set of hands hold his gun, transmuting it’s bullets to mercury dealing bonus toxic damage with increased fire rate. Allies near Ouroboros’ area will benefit from this abilities effects.

Cash-in: Ouroboros will make Golden duplicates of his current gun, having 4x the amount of guns he had.  These guns are carried by other Golden arms summoned from his cloak. These guns benefit from the quick silver ability but will last for the amount of ammo left. The extra guns have ammo equal to 1/2 the amount of Materia that was stored. The guns will disappear if Ouroboros is defeated, reactivating the ability, or switches weapons.

Magnum Opus: Ouroboros will use his Materia to create armor that protects and rejuvenates him. This ability requires are least 500 materia. Ouroboros gains a armor boost equal to the amount of Materia consumed until the mission ends or he falls. If Ouroboros falls in combat he will instantly be resurrected, destroying his Magnum Opus. This ability can be activated multiple times giving up to 3 Magnum opus stacks.

Note: this is just an alternative concept to one I’ve already made. Would appreciate feedback.

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6 hours ago, (PSN)Don_Coyot said:

This is a alternative concept to my Gold demon Warframe: Avarice in the sense they both revolve around gold. This Alternative Concept for a “gold” Warframe represents the everlasting symbolism of gold and traditional alchemy through the philosophers stone. Due to the alchemical origins of this Warframe, he may come off as Lavos “Brother”.

Ouroboros is a smaller and skinnier male Warframe that resembles a humanoid figure in a cloak. The arms of Ouroboros are large for his size due to they are 2 sets of arms (one set of arms over lay the second set). In the palm of his hands are small crimson stones that absorb Materia to empower his abilities. His extra set of arms will never ungrasp his base set of arms. Instead, when he uses his abilities, other sets of Golden arms form from his cloak to execute these abilities. Ouroboros never uses his real hands but holds his guns with ones that are summoned. He hovers with his arms behind his back instead of walking. This is to create a intimidating and powerful presence over his enemies.

Through killing enemies with his abilities or in his abilities areas of effect, he absorbs “Materia” which is captured in his Philosophers stone. Materia inside the philosopher stone will increase exponentially over time. Under a certain number the increase will be minimum but will drastically change at higher amounts. Holding ability activation will “Cash In” the Materia empowering the abilities power by however amount of Materia was spent. Cash-in will consume all Materia.

Passive: Ouroboros will gain shield recharge and over shield based on his amount of stored Materia. Existing Materia doubles at a interval of every 20 seconds. Enemies that Ouroboros kills will grant 5 materia.

Abilities:

Transmutation- Ouroboros creates a extra set of arms that make a circular hand sign. It will create a field that will turn everything in the area to gold for a set duration. Enemies inside the area will also appear as gold, weakening their armor and reducing incoming damage.

Cash-in: Ouroboros will collapse his hand Transmutation hand sign dealing Magnetic damage equal to his Materia. Enemies that die from this will turn into statues of gold and give 20 Materia. Enemies that die from this ability have a higher loot drop rate and drops double the amount in credits.

Equilibrium-Ouroboros summons a set of hands that create a parallel(similar to a equal sign) hand sign. This ability will heal Ouroboros through sacrificing his shield and energy. If his Health is full when this ability is activated,  he instead heal his allies.

Cash-in: Ouroboros claps his hands together, turning his cloak gold, creating damage absorption 3x the amount of stored Materia he carried. He also grants nearby allies over-shield equal to Materia cashed in.

Quicksilver- Ouroboros has an extra set of hands hold his gun, transmuting it’s bullets to mercury dealing bonus toxic damage with increased fire rate. Allies near Ouroboros’ area will benefit from this abilities effects.

Cash-in: Ouroboros will make Golden duplicates of his current gun, having 4x the amount of guns he had.  These guns are carried by other Golden arms summoned from his cloak. These guns benefit from the quick silver ability but will last for the amount of ammo left. The extra guns have ammo equal to 1/2 the amount of Materia that was stored. The guns will disappear if Ouroboros is defeated, reactivating the ability, or switches weapons.

Magnum Opus: Ouroboros will use his Materia to create armor that protects and rejuvenates him. This ability requires are least 500 materia. Ouroboros gains a armor boost equal to the amount of Materia consumed until the mission ends or he falls. If Ouroboros falls in combat he will instantly be resurrected, destroying his Magnum Opus. This ability can be activated multiple times giving up to 3 Magnum opus stacks.

Note: this is just an alternative concept to one I’ve already made. Would appreciate feedback.

GaiumuaMuma Gumon an Guton DOwn wit dA ShickNish bahooba shooba WUDJA give it TO MEH

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