Graavarg Posted February 4, 2022 Share Posted February 4, 2022 Has happened occasionally for a (very) long time, but unclear how it could be intentionally reproduced. Happens in both standard and Steel Path Lua Defense (this time in SP). Conclusively related to the spawning of enemies. Theory: due to happening "randomly"/occasionally the problem might be caused by ability/weapon effects affecting enemies during/immediately after spawn (pushing them "through" the tileset into unreachable areas, or something equivalent?). Squad: 4 Tenno PUG squad (not hosting), problem affected all players (unkillable enemy stops defense mission from progressing to next enemy wave), everyone had to abort the mission. Image included (enemy unreachable: outside and clearly below playable area). Can also happen in other places (= not the only "spot" on Lua Defense where enemies can become unreachable & "missions-stoppers"). Has happened occasionally for as long as I have been playing, can occasionally be "fixed" in-mission by killing unreachable enemy with "far-reaching" Tenno abilities (depends on which warframes are present in mission). Link to comment Share on other sites More sharing options...
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