RadioactiveName Posted February 10, 2022 Share Posted February 10, 2022 Recently with the Echoes of War update, Excal Umbra will have his health drained to base health when you use transference. He's also still bugged from before the update that active buffs (such as Xata's Whisper which I use on him) and Vazarin's healing won't stay on him when you transfer back to him. Link to comment Share on other sites More sharing options...
(PSN)Sentiel Posted February 10, 2022 Share Posted February 10, 2022 I can confirm this happens on PS4 as well. Umbra's HP is reduced to 300, aka before any mods. Also, any damage Umbra sustained to his health while being controlled by the AI remained when you transference back. Before this update, Umbra's HP would return to the value it was at before transference out was used. Not sure which one of these is the bug though... As for the abilities, many Warframes have this problem, Umbra is just the most affected since his AI uses abilities as well, so he likes to turn ours off. Link to comment Share on other sites More sharing options...
shunya2501 Posted February 10, 2022 Share Posted February 10, 2022 31.1.1のhotfix以降にミッション中、excalibur umbraを使用していると発生。オペレーターの操作に切り替えた時、umbraの最大ヘルスが300に低下しています。 恐らく自立行動時にヘルスMODが適用されていない状態になっています。 不具合再現動画リンク Link to comment Share on other sites More sharing options...
Devil_Zeldris Posted February 10, 2022 Share Posted February 10, 2022 When i rejoin into Excalibur Umbra, my warframe lost 770 Health. Restoring with help Magus Repair don't let an effect. I think, Umbral set doesn't applying onto Excalibur Umbra. Link to comment Share on other sites More sharing options...
ThatUmbraGuy Posted February 10, 2022 Share Posted February 10, 2022 I noticed It 1 day ago (02/09/22) maybe something from last updates. On transference Excalibur Umbra drops to 300 health. Whenever I try to heal my Excalibur Umbra with my operator with the Magus Repair operator arcane it doesn't heal the playable warframe character to max HP (but to 300 or base health) only the AI specter that Umbra becomes on "transference out". When I heal him with life strike mod he heals to 100% because it doesn't require me to leave the warframe. If Umbra AI character takes too much damage and becomes "still" or regular non-AI character he can be healed to max HP and remains at 100% HP on transference in. It happens 100% of the time on every mission so replicating this bug is not difficult. We thought the bug was caused by hunter adrenaline/rage mods. Then a user posted about the bug happening once the mod capacity exceeds 60. Then I found that for me the bug wasn't happening on config B but I had an almost identical build same mods that were slotted in the same slots the only difference was 1 arcane I had a max rank arcane fury on config A and a max rank arcane guardian but on config B I only had a max rank guardian when I placed arcane fury on config B the issue started again permanently causing the bug on that config as well removing or replace the arcanes does not resolve the issue I am editing this post every time I find some new information from other players to try to keep it concise. Link to comment Share on other sites More sharing options...
ThatUmbraGuy Posted February 10, 2022 Share Posted February 10, 2022 I noticed lifestrike still heals him to 100% on melee heavy attack (maybe because it doesn't require us to leave the warframe). We can use this until its fixed it takes up a mod slot on a melee or exalted blade but still. I think that Umbra's AI for some reason only has base health maybe health mods do not affect Umbra's AI? Link to comment Share on other sites More sharing options...
Tresdin11727 Posted February 11, 2022 Share Posted February 11, 2022 Tested with both operator and Drifter, something about transferring into him deals massive damage Link to comment Share on other sites More sharing options...
Tresdin11727 Posted February 11, 2022 Share Posted February 11, 2022 It appears transferring into him isnt remembering his modded health values, so you lose all your bonus hp from things like umbral vitality Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 I just noticed this happening on xbox today as well. Switched loadout slot and all went back to normal until I transferred out again during the next mission. Now my Umbra is stuck at 300 shields and 300 health at the beginning of every mission. I have Magus Repair on, but it doesn't affect the health meter, and neither do health pickups or health restores. Only thing that helps is having a healer like Wisp or Oberon on your squad, until you transfer out and the bug comes back. Link to comment Share on other sites More sharing options...
Tamin_ Posted February 12, 2022 Share Posted February 12, 2022 Rifle Amp(any mod) Sure Footed Umbral Vitality Umbral Fiber Power Drift Primed Flow Humter Adrenaline/rage Fortitude Quick Thinking Adaptation Link to comment Share on other sites More sharing options...
HailHydra50 Posted February 12, 2022 Share Posted February 12, 2022 hey man i had the same issue, just did some testing, its hunter adrenaline and rage, any mod that gives energy on health loss is making it drop to 300 Link to comment Share on other sites More sharing options...
HailHydra50 Posted February 12, 2022 Share Posted February 12, 2022 i did some testing as it was happening to me, if i have hunter adrenaline or rage mods equipped i go to 300 health on transference back into warframe (umbra) for me it seems anything that gives energy on health loss is casuing the issue Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 No, it is not the mods or any arcane configuration. It is Umbra in general when transferring back in from operator. This is happening on all platforms. Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 Can confirm this is happening to me as well on xbox, no matter which mod or arcane config I use. Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 This is still happening on xbox. Also, not just the Umbral mods. It happens every time you use transference, no mods that affect health are accounted for. Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 You should change the title to something like "transference in to excalibur umbra ignores modded health value". Transference in is not actually dealing damage. This is happening to me as well on xbox, no matter the mod/arcane config. Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 12, 2022 Share Posted February 12, 2022 Happening on xbox and pc... As the title says, when transferring back into excalibur umbra, his actual health caps out at 300 (base), no matter which health mods or arcanes you have equipped. Interestingly, the Max health value seems to be correct, as there is a greyed out area between the shield and health bars, but the actual health value never goes over 300. https://www.xbox.com/play/media/Y5NPZLF2 Link to comment Share on other sites More sharing options...
(PSN)Sentiel Posted February 12, 2022 Share Posted February 12, 2022 8 hours ago, HailHydra50 said: i did some testing as it was happening to me, if i have hunter adrenaline or rage mods equipped i go to 300 health on transference back into warframe (umbra) for me it seems anything that gives energy on health loss is casuing the issue I don't use those and have the problem as well. My Umbra is rather simply modded for max survivability, so I can hop out with the Operator and do the mission like that. Link to comment Share on other sites More sharing options...
HailHydra50 Posted February 12, 2022 Share Posted February 12, 2022 thats great for you, but it doesnt bug out for me when i take those mods off, so maybe play around and test to see what is causing it for you Link to comment Share on other sites More sharing options...
(XBOX)x SoloFighter x Posted February 15, 2022 Share Posted February 15, 2022 Crickets... Link to comment Share on other sites More sharing options...
ThatUmbraGuy Posted February 15, 2022 Share Posted February 15, 2022 On 2022-02-11 at 10:53 AM, Devil_Zeldris said: Fixed in Hotfix 31.1.1 or 31.1.2 on PC still happening on PC Link to comment Share on other sites More sharing options...
ThatUmbraGuy Posted February 15, 2022 Share Posted February 15, 2022 yeah I saw you guys wrote it happens from hunter adrenaline and rage mods that convert damage on health to energy Can confirm with rage or hunter adrenaline umbra goes back to base health on transference if you unequip these mods its all good Link to comment Share on other sites More sharing options...
Devil_Zeldris Posted February 15, 2022 Share Posted February 15, 2022 48 минут назад, ThatUmbraGuy сказал: still happening on PC Hm... This happen after last a hotfix? Link to comment Share on other sites More sharing options...
nine0fivex Posted February 16, 2022 Share Posted February 16, 2022 My MOD configuration (has used Aura Forma, 1 Naramon forma; has replaced Slack Dash with Eclipse): Shield Disruption (max level); Umbral Intensify(max level),Umbral Vitality(max level),Umbral Fiber(level 0),Adaptation(max level), Blind Rage(max level),Transient Fortitude(level 9),Narrow Minded(max level), Augur Secrets(max level). It would cause this issue,and in this configuration, my mod capacity is "0/74". After several attempts, I could only avoid this bug if I controlled the mod capacity to "6/74" or more,like"8/74"、"10/74" (so I lowered the Rating level of Adaptation from 10 to 4 temporarily for playing). Link to comment Share on other sites More sharing options...
ThatUmbraGuy Posted February 16, 2022 Share Posted February 16, 2022 15 hours ago, Devil_Zeldris said: Hm... This happen after last a hotfix? Just checked on PC, yes as of this moment it still happens and we made a new discovery that maybe some helminth infused abilities along with these mods (rage and hunter adrenaline) can cause the issue I have Mirage's eclipse infused and when I swapped config it didn't happen anymore Link to comment Share on other sites More sharing options...
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