0fficial_Saiko Posted March 23, 2022 Share Posted March 23, 2022 Sewn with deadly grace, she is the personification of brutal and graceful death. Serath, The Silk Lily, The Weavespider. Music Theme: [Secret Reversed Music Theme Poem] "When good becomes bad, and light becomes dark," "When life perishes, and death comes to spark," "The shadow of its former self comes to an end," "Only then will you see its glorious tend." "When sunny skies turns sad and lonely," "Where day comes night and fast comes slowly," "Time is irrelevant, at this point, " "Fumble into pieces, stuck, and joint." Passive Fiber Shell Serath gains increased resistances and armor whenever near her web. The bigger her web, the bigger the buff. Ability Icon https://www.deviantart.com/aphroditesglee/art/Serath0-910854585 Ability 1 Rappel Pin an enemy to the wall with a wave of web fibers which spreads Serath's web further. Nearby enemies will be distracted near this. Ability Icon https://www.deviantart.com/aphroditesglee/art/Serath5-910854590 Ability 2 Cocoon Trap a selected enemy to a cocoon, destroying it will spawn deadly silk spiders, which attacks and stuns enemies. This ability will spread Serath's web further. Ability Icon https://www.deviantart.com/aphroditesglee/art/Serath3-910854580 Ability 3 Germinate Consume enemies hit with Cocoon or Rapple to grow different spore blossoms that do various things. Snatch Blossoms can snatch enemies into it, making them vulnerable to attacks. Hallucination Blooms secretes deadly gaseus poison that lures enemies. Cocoon Bubbles spawn silk spiders when attacked. Ability Icon https://www.deviantart.com/aphroditesglee/art/Serath1-910854574 Ability 4 Molten Silk Creates hot silk and sends it forward in 2 ways. Propel sends out a beam of molten silk which sticks onto suface hit, enemies touching the surface will be damaged and applies heat effect. Wrap sends out a wave of molten silk which decapitates weak enemies while blinds strong ones. Ability Icon https://www.deviantart.com/aphroditesglee/art/Searth2-910854578 Please suggest down in the replies :)) Visual Design upcoming! Stay tuned~ Link to comment Share on other sites More sharing options...
5H4DE Posted March 23, 2022 Share Posted March 23, 2022 Music gives me a horror yet elegantly twisted vibe, waiting on abilities and visual design. Link to comment Share on other sites More sharing options...
0fficial_Saiko Posted March 24, 2022 Author Share Posted March 24, 2022 Yes, that was actually the theme I was going for, I wanted to turn the elegant captura music into a more dangerous and twisted version of it. Thank you for the reply 😀 Link to comment Share on other sites More sharing options...
5H4DE Posted March 28, 2022 Share Posted March 28, 2022 Hmm, the abilities fall kinda flat to be honest, 1 and 2 and 2nd part of her 3 are basically the same ability, it feels like Titania's Lantern just with different flavours. The fact that her 1 and 2 are single target also makes them feel bad to use and not worth the cast time. I feel like depending on her stats she'd be used as a pseudo Inaros where everyone ignores most of her kit and just spreads webs to stay tanky. Here are some ideas I got from the theme and your current ability set: Passive - On top of the dmg reduction, enemies caught in the webs get stunned for a few seconds and Serath can climb/latch on them for positioning / traversal. Webs dissipate after 30 seconds (She can latch on the webs by holding the jump button while near them, otherwise she passed through, this does not drain the "wall latch meter") 1 - Tap: Shoot an AoE web that can hit multiple units. Webbed enemies take dmg overtime while in the cocoon, each enemy that dies under the effect spawns 1 silk spider. Hold: Shoot one web towards your cursor that attaches to surfaces, depending on the surface, Serath can either use it to pull herself (like valkyr 1), or if it hits a surface directly above, she can hang on the web in midair, gaining full stacks of her resistances (while hanging she can move up or down the web) 2 - Release a swarm of Silk Spiders to search and attach to enemies. Enemies bit by the spiders suffer bleed procs and are open to finishers. Recasting the ability explodes the spiders and leaves a healing mist in the area for Serath and her allies to pass through and get a short duration health and/or shield regen 3 - Blooms all webbed enemies into Flowers that release toxic spores in an area around them. The spores will cause gas dmg overtime and force radiation procs on enemies that enter the area. This does not break the effect of her 1 4 - I don't have anything for this I know these are quite the extreme changes so use them as a reference point if you will. Link to comment Share on other sites More sharing options...
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