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Operator Ephemera Bug


(XBOX)Shadic8

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On PC too. Yeah it looks like they are messed up and de-linked from the Operator's color selections. I tentatively assume they changed something about the coloring UI, or Ephemeras, and the Operator's UI/coloring mechanics aren't analogous or labelled differently on the back-end. Revenant Mephisto Mask's energy also seems to be de-linked. And the Ki'teer Atmos Oculus. I see more others.... Might just wanna review the *whole* Operator Catalogue DE.

DE if you're already gonna spend a minute fixing and changing stuff..... Could "Lining Color" just be renamed Accents and put with the other colors? The vast majority of people's concerns are with the metallic accents on Operator Outfits, there's very little "Lining" to be seen with a lot of outfits. On the back-end if it can be made to use the same terminology and systems as the Warframe coloring systems, it could help prevent such a mistake from occurring again. Is it also necessary/accurate to label the energy channels as "Suit Energy" and "Secondary Suit Energy" when it likely could also just mirror Warframe color terms, Emissives and Energy?

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Pretty sure the issue here is that the energy colours themselves have been unlinked somehow.

Sigils, accessories and ephemeras all no longer use the energy colour.

Also void abilities no longer use the energy colour.

So yeah, think the issue is with the energy colour not doing anything anymore.

Edit: correcting auto-correct

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  • 2 weeks later...

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