(XBOX)Shadic8 Posted September 8, 2022 Share Posted September 8, 2022 Ephemeras for both the operator and the drifter are bugged and can no longer have their colour changed. I believe it used to be set to suit energy colour but as of now it is no longer working and as such all ephemeras are stuck on their default colours. Link to comment Share on other sites More sharing options...
(XBOX)Synderion13 Posted September 9, 2022 Share Posted September 9, 2022 I am also experiencing this. The ephemera (in my case eros wings) refuses to change color. And the operator energy color on all parts of them won't change from default either. Link to comment Share on other sites More sharing options...
Grav_Starstrider Posted September 9, 2022 Share Posted September 9, 2022 On PC too. Yeah it looks like they are messed up and de-linked from the Operator's color selections. I tentatively assume they changed something about the coloring UI, or Ephemeras, and the Operator's UI/coloring mechanics aren't analogous or labelled differently on the back-end. Revenant Mephisto Mask's energy also seems to be de-linked. And the Ki'teer Atmos Oculus. I see more others.... Might just wanna review the *whole* Operator Catalogue DE. DE if you're already gonna spend a minute fixing and changing stuff..... Could "Lining Color" just be renamed Accents and put with the other colors? The vast majority of people's concerns are with the metallic accents on Operator Outfits, there's very little "Lining" to be seen with a lot of outfits. On the back-end if it can be made to use the same terminology and systems as the Warframe coloring systems, it could help prevent such a mistake from occurring again. Is it also necessary/accurate to label the energy channels as "Suit Energy" and "Secondary Suit Energy" when it likely could also just mirror Warframe color terms, Emissives and Energy? Link to comment Share on other sites More sharing options...
(XBOX)Pyro Unleashed Posted September 10, 2022 Share Posted September 10, 2022 The sigil on operators is also messed up Link to comment Share on other sites More sharing options...
(XBOX)Zorcalin Posted September 18, 2022 Share Posted September 18, 2022 Pretty sure the issue here is that the energy colours themselves have been unlinked somehow. Sigils, accessories and ephemeras all no longer use the energy colour. Also void abilities no longer use the energy colour. So yeah, think the issue is with the energy colour not doing anything anymore. Edit: correcting auto-correct Link to comment Share on other sites More sharing options...
(XBOX)Zorcalin Posted September 18, 2022 Share Posted September 18, 2022 Think I just found the main thread for this issue https://forums.warframe.com/topic/1321197-operator-energy-colour-is-not-applying-to-cosmeticsabilities-partial-fixed/#comment-12591574 Link to comment Share on other sites More sharing options...
(XBOX)Weird Shroom Posted September 27, 2022 Share Posted September 27, 2022 A few other bits are seemingly affected by the same bug. For me the Praesidum Mask for operator and the one thing i forget the name of arm attachment sigils(plague star, clan, etc) and this one blasts out particles which are also stuck on default like the mask and the ephemeras. Link to comment Share on other sites More sharing options...
(XBOX)Nerdy Prime Posted September 30, 2022 Share Posted September 30, 2022 Same here. The problem is with ephemeras that aren't pure energy based. Suit energy colors are linked but that's it. If the ephemera has anything solid or metal, whatever, it's the default color and can't be changed. Link to comment Share on other sites More sharing options...
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