cute_moth.npc Posted September 9, 2022 Share Posted September 9, 2022 Thank you for steel path relics! It's nice to be able to do this game mode without ultrabored and the constant bonus steel essence from each relic and acolyte that shows up is a nice perk to choose this game mode too. It is definitely a solid part of the update to me. Link to comment Share on other sites More sharing options...
iHaku Posted September 9, 2022 Share Posted September 9, 2022 while i do like it a lot aswell, i'll withhold judgement on it. I cant say yet for certain if the playerbase for it will die out or not. personally, i think endless type missions need 2 steel essence as a reward, because just like regular star chart, 5 minute~ rotations are a joke to do, if you can just do one of the mission types in which you literally dont even have to fight enemies and get your rewards in less than half the time *cough* rescue *cough*. Link to comment Share on other sites More sharing options...
GourangaPL Posted September 9, 2022 Share Posted September 9, 2022 the only playable fissure is survival since rest like capture, exterminate are too slow and reward is a garbo, we need ability to open 3 relics at once or at least pick 2 rewards at once, without it it's not worth playing Link to comment Share on other sites More sharing options...
(PSN)M00n_Slippers Posted September 9, 2022 Share Posted September 9, 2022 8 hours ago, iHaku said: while i do like it a lot aswell, i'll withhold judgement on it. I cant say yet for certain if the playerbase for it will die out or not. personally, i think endless type missions need 2 steel essence as a reward, because just like regular star chart, 5 minute~ rotations are a joke to do, if you can just do one of the mission types in which you literally dont even have to fight enemies and get your rewards in less than half the time *cough* rescue *cough*. You can already get a bunch and an arcane from the Acolytes that show up. Link to comment Share on other sites More sharing options...
cute_moth.npc Posted September 10, 2022 Author Share Posted September 10, 2022 12 hours ago, iHaku said: while i do like it a lot aswell, i'll withhold judgement on it. I cant say yet for certain if the playerbase for it will die out or not. personally, i think endless type missions need 2 steel essence as a reward, because just like regular star chart, 5 minute~ rotations are a joke to do, if you can just do one of the mission types in which you literally dont even have to fight enemies and get your rewards in less than half the time *cough* rescue *cough*. I found matchmaking hard already for some types of missions like interception while void survival was really easy to find groups for.. I wonder if it is going to grow in popularity or if this is it? ^^; I do not personally feel like the reward is bad, like if I want to play survival then it's 5 minutes either way except one will come with 3 steel essence per 5 minutes alongside extra resources. That makes it easy to choose, and the feeling of OLD VOID GOOD TIMES was sort of there! I loved it. With people wanting to just repeat captures, that's "efficiency crowd" which I slightly understand but personally don't buy into. Maybe it needs a boost for them? I personally feel content, which is just my own experience. Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.