PublikDomain Posted September 9, 2022 Share Posted September 9, 2022 Some quick feedback the U32 Riven changes: When you Transmute Rivens the one you get is already identified. It would be nice if they were stackable instead. Identifying Rivens by installing them on a weapon feels... weird? It could be improved in a few ways. The Mod Station is where you manage Rivens in every other way, but to identify them you have to go to the Arsenal. You should add a button that lets you identify a Riven's challenge from the Mod Station without putting it on a weapon. Or, if this option already exists, make it more noticeable. When you equip an unidentified Riven to a weapon, the identified challenge should be more prominent. Right now you drag an unidentified Riven into a slot, press OK, and then it quietly sits there instead of showing you the challenge. This is because the player's cursor will be over the OK button, not the mod slot, and the only way to view the challenge is to have the cursor over the mod slot. Link to comment Share on other sites More sharing options...
PublikDomain Posted September 10, 2022 Author Share Posted September 10, 2022 Also, while I appreciate the thought put into the new rank pips, they're really hard to read. At a glance, can you tell which Riven is not ranked? The blue pips were much easier to read, like from this screenshot I found: The ranked Rivens are very, very obvious. Same issue with the Archon mods: Gold on gold is not very legible... Link to comment Share on other sites More sharing options...
PublikDomain Posted September 10, 2022 Author Share Posted September 10, 2022 21 hours ago, PublikDomain said: Or, if this option already exists, make it more noticeable. And it turns out, this does exist... maybe? You just click on the stack of Rivens and it asks how many you want to identify.... I think? There's no text on the UI to clarify what this does. Link to comment Share on other sites More sharing options...
(XBOX)Kuhl MC Posted September 10, 2022 Share Posted September 10, 2022 vor 4 Stunden schrieb PublikDomain: Also, while I appreciate the thought put into the new rank pips, they're really hard to read. At a glance, can you tell which Riven is not ranked? The blue pips were much easier to read, like from this screenshot I found: The ranked Rivens are very, very obvious. Same issue with the Archon mods: Gold on gold is not very legible... Yeah, I preferred the blue dots, too. They had good contrast and were easier to identify. Link to comment Share on other sites More sharing options...
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