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Deimos Carnis Rex Can Affect Grendel's Movement After Being Inhaled


_Tormex_

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After inhaling a Deimos Carnis Rex, Grendel will move around the map despite no control inputs by the player and no movement animations. Makes controlling Grendel quite difficult after inhaling them.

Include the following information where possible:

  • How can this bug be reproduced?
    • Inhale a Deimos Carnis Rex (It happened every time, over more than 10 instances)
  • What was happening before the issue started?
    • Grendel's movement is not effected by inhaling other enemies on other tilesets.
    • Other Deimos enemies may have a similar effect, but it was hard to tell due to the Carnis Rex's effect being so pronounced.
  • Can you provide your build and game settings?
    • PC, host was Xbox in at least one case.
  • What kind of squad were you in? Solo, host, client?
    • I was the client in all instances
  • Can you share any images or a video of the bug?
    • Did not record footage
  • Making sure the issue still occurs in the game's current version is important so that we can be sure we aren't chasing old issues.
    • Occurred in the current build as of 10/6/22
  • If you get the crash reporter,  Please do not ignore the text box, and put in any information that you can think of about what was happening in the game at the moment you crashed. If you are writing about a problem where you got the crash reporter, pasting the "WAR number"  that it showed you (it looks like this:  WAR-12345678) can help us tie things together.
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