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Overguard complete negates Shadow Punch's Marked for Harvest effect


(PSN)rexis12

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Here we see that enemies with Overguard when one shot with Shadow Punch.

When the Overguard is removed only then are the enemies able to be turned into Shadows.

"But there's no circumstances where you would one punch an enemy through Overguard!"

Fine here we see that Soul Punching an Overguarded enemies doesn't apply the Marked for harvest effect, and when the Eximus was killed nothin happens.

"It could be a Simulcram specific bug"

 

No, because we see that in a normal mission the Artic Eximus after getting Soul Punched, does not turn into a Shadow after Death.

"Well maybe their CC immunity stops the Marked for harvest from applying"

Not only should that also means that Terrify not work on Eximus 

Another enemy that is also immune to the knockdown of Shadow Punch and even something like Mag's pull is not immune to being turned into a Shadow, but the Eximus with Overguard are.

 

Please this was one of the few times I wanted to play smart with Nekros instead of just Desecrate and random dice roll my Shadows, please fix this.

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This seems more like an overall problem versus a PlayStation-specific problem.
As I get this on PC too.

But yes, the knockback should be negated. Harvest, not so much.
I enjoy the idea of playing smart with Nekros, but Overguard REALLY makes it difficult to do so unless you carefully whittle them down.
I imagine it shouldn't be too difficult of a fix either, right?

Maybe we'll see in Duviri's big 'ol changelog of fixes.

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