Vhkay Posted August 3, 2023 Share Posted August 3, 2023 As shown in the figure, I can still adjust brightness and contrast in DX11 mode and DX12 (before 33.6.0), but after 33.6.0, DX12 mode is completely unusable! I was forced to return to the outdated DX11 mode!! 1 Link to comment Share on other sites More sharing options...
Nekomian Posted August 3, 2023 Share Posted August 3, 2023 1 hour ago, Vhkay said: outdated DX11 mode To be fair, DX12 support is still listed as "experimental" in the launcher settings for a reason - it has a lot of various issues as they're having to support two engines with two different graphics APIs at the moment. I would just use DX11 on the enhanced engine in the meantime, as it's more stable (even if the performance is very slightly reduced). I do hope they resolve this soon, but given this affects the engine it's probably a code change and requires a cert build, so that may take weeks. 1 Link to comment Share on other sites More sharing options...
Vhkay Posted August 4, 2023 Author Share Posted August 4, 2023 19 hours ago, Naroxas44 said: To be fair, DX12 support is still listed as "experimental" in the launcher settings for a reason - it has a lot of various issues as they're having to support two engines with two different graphics APIs at the moment. I would just use DX11 on the enhanced engine in the meantime, as it's more stable (even if the performance is very slightly reduced). I do hope they resolve this soon, but given this affects the engine it's probably a code change and requires a cert build, so that may take weeks. Yes,right.But why does it get worse and worse...😅 Link to comment Share on other sites More sharing options...
Nekomian Posted August 4, 2023 Share Posted August 4, 2023 4 minutes ago, Vhkay said: But why does it get worse and worse...😅 Because by nature, it being experimental means they try new things with it, that sometimes result in the API calls crashing the game or making the graphics driver force reset. It's not ideal, and I'm sure they'd like to avoid those situations too, but they're still working on implementing it fully (hence the warning when switching and the "experimental" label, which is basically "hey this might break in a variety of ways, use at your own risk"). 1 Link to comment Share on other sites More sharing options...
[DE]Linkski Posted August 4, 2023 Share Posted August 4, 2023 On 2023-08-03 at 11:53 AM, Vhkay said: As shown in the figure, I can still adjust brightness and contrast in DX11 mode and DX12 (before 33.6.0), but after 33.6.0, DX12 mode is completely unusable! Unfortunately, we're having trouble reproducing this on our end. When you have a moment, can you verify your download cache via. the Warframe launcher? This will ensure that the issue you're seeing isn't caused by missing or corrupt game files. You can do this by clicking the little cogwheel in the top-right corner of the Warframe launcher: Link to comment Share on other sites More sharing options...
Vhkay Posted August 5, 2023 Author Share Posted August 5, 2023 17 hours ago, [DE]Linkski said: Unfortunately, we're having trouble reproducing this on our end. When you have a moment, can you verify your download cache via. the Warframe launcher? This will ensure that the issue you're seeing isn't caused by missing or corrupt game files. You can do this by clicking the little cogwheel in the top-right corner of the Warframe launcher: But it didn't work...😅I even downloaded warframe again....😂 Link to comment Share on other sites More sharing options...
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