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Field of View issues


PheonixFontaine
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Character model seems to be taking up a higher quantity of screen space. Field of view increases zooms out the screen a bit making character model closer to expected, but heavily creates a fish lens effect on the rest of the screen making this a poor band-aid to the feel. Approximately 1/4-1/3 of the screen is character model and more on frames like Gyre when skirt is active at 75 FoV. In mission it feels a miniscule bit more zoomed out. Feels like character is zoomed in like when aiming, but aiming zooms in even more.

(This issue was and still is present both on Playstation and PC. Before and after merge.)

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