Dreadstation Posted January 26 Share Posted January 26 Toggle! Link to comment Share on other sites More sharing options...
knghtXtoo Posted January 26 Share Posted January 26 toggle Link to comment Share on other sites More sharing options...
Skull50001 Posted January 26 Share Posted January 26 +1 to make it toggle & reduce effectiveness via helminth Link to comment Share on other sites More sharing options...
(PSN)C_V_I-X-X Posted January 26 Share Posted January 26 Please make it a Tap/Hold toggle. 🥰 Link to comment Share on other sites More sharing options...
(PSN)twin-solo_2 Posted January 26 Share Posted January 26 Weaken the Helminth version and make it a Tap/Hold ability. Link to comment Share on other sites More sharing options...
Infiknight-X Posted January 26 Share Posted January 26 Toggle please. And don't nerf it, just make it not so useful on other frames. Link to comment Share on other sites More sharing options...
Yaniriri Posted January 26 Share Posted January 26 tap/hold for my baby mirage Link to comment Share on other sites More sharing options...
DeezSkillsNL Posted January 26 Share Posted January 26 Toggle Link to comment Share on other sites More sharing options...
MrMelonee Posted January 26 Share Posted January 26 toggle and nerf Link to comment Share on other sites More sharing options...
JonesmanThe64th Posted January 26 Share Posted January 26 Tap/Hold toggle would make it far more reliable and would just need a slight tweak to rebalance. Link to comment Share on other sites More sharing options...
I99Doku Posted January 26 Share Posted January 26 Toggle, just a tap-hold option, makes it perfectly functional for what the player needs at the moment, and doesn't require continual maintenance every time you release an new tile-set or a new light tech. 1 Link to comment Share on other sites More sharing options...
DymondHed Posted January 26 Share Posted January 26 would absolutely LOVE to see it become a tap/hold toggle type of thing, with helminth getting numbers toned down Link to comment Share on other sites More sharing options...
Cinizstar Posted January 26 Share Posted January 26 Tap/Hold Link to comment Share on other sites More sharing options...
Jepetik Posted January 26 Share Posted January 26 toggle Link to comment Share on other sites More sharing options...
Zouna Posted January 26 Share Posted January 26 Tap and hold. Nerf the effectiveness of the dmg buff but keep the dmg reduction. 2 Link to comment Share on other sites More sharing options...
Theplayernb Posted January 26 Share Posted January 26 toggle 1 Link to comment Share on other sites More sharing options...
Amalith Posted January 26 Share Posted January 26 Rework with more interesting mechanics for sure. Link to comment Share on other sites More sharing options...
Presteerders Posted January 26 Share Posted January 26 (edited) Toggle! (at least for Mirage) Tap/Hold Edited January 26 by Presteerders Link to comment Share on other sites More sharing options...
Radiocade Posted January 26 Share Posted January 26 would happily accept a helminth nerf for a tap/hold change Link to comment Share on other sites More sharing options...
(PSN)Guaglito Posted January 26 Share Posted January 26 toggle and rebalance Link to comment Share on other sites More sharing options...
Traumtulpe Posted January 26 Share Posted January 26 Definitely redesign. We already have roar as a damage buff, no need to have Eclipse be the same but worse (presumably). Make it interesting and worth using please. 4 Link to comment Share on other sites More sharing options...
KamiRexDraco Posted January 26 Share Posted January 26 Is there a way to highlight area's/zones that have light. When activating the ability, it would be nice and balanced. 2 Link to comment Share on other sites More sharing options...
Zerok666 Posted January 26 Share Posted January 26 Toggle and more reliable Link to comment Share on other sites More sharing options...
TheRaatu Posted January 26 Share Posted January 26 please make it toggle and nerf it in helminth Link to comment Share on other sites More sharing options...
ArCooPrime Posted January 26 Share Posted January 26 Make it a toggle or Tap/Hold, and for the helminth just reduce the numbers - like Roar is still useful as a subsume even with reduced numbers, eclipse will still be fine if you were to knock the numbers back some on the subsume version. Link to comment Share on other sites More sharing options...
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