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Would you be interested in an expansion to the current Intrinsic systems in Warframe?


Zahnrad
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Do you know what?

This does give me an idea.

Rather than an Intrinsics system that expands just one part, where we have Duviri and Railjack, which are... unfortunately... not quite the repeatable systems they were billed as, no matter how long the actual grind makes them appear to be nearly evergreen.

Rather than that, I would like to see the overall Account Mastery Rank system redone as Intrinsics.

So ranking up your Account in Warframe grants you Intrinsics for your Account, and there are four trees that you can invest into, giving you the rewards of MR and maybe a little more.

For example, you have an Arsenal tree, and what this does as you rank up is grant you the 'Initial Mod Points' and other benefits that affect modding and Warframe/Weapons. It can even have the rewards built into the different tiers like 'X amount of Customisation Loadout Slots'.

Then you would have the Syndicate tree, which unlocks the levels of gaining Standing and access to the Syndicate Augments and Weapons, and so on. The Focus tree, which unlocks the higher levels of Focus gain and grants you access to the School Honours shop when you max out a School. Then the last would be the Acquisition tree, which affects the maximum Void Trace cap, accesses things like the Auto Slot feature on Ayatan Sculptures and so on.

The key here would be that each rank costs the same (it doesn't scale up like the other Intrinsic grind) except, every time you level up, you can't gain multiple levels in the same tree. You can save up intrinsic points and level up all four trees at once, but you can't gain a new level in the same tree without going through another Mastery Test.

Why not? Because it stops people from trying to min-max by saving up and just buying through all the levels of one tree at once.

Then, once you have unlocked MR 30, it automatically ranks each tree to max, and you gain the True Master Intrinsic tree as an addition ^^

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On 2024-03-17 at 6:26 AM, Birdframe_Prime said:

ather than that, I would like to see the overall Account Mastery Rank system redone as Intrinsics.

 

I brought up similar back when Focus first came out. But it was a strong soft cap instead of a hard cap. ie 10 million Focus on Zenurik gives a frame +1 Max Energy then it costs 20mil for another point. Expanding this further would be really useful and bring more longevity to play time. It could expand into Maximum Weapon Capacity +1 though they should probably just fix capacity creep issues. But you get the idea. Very minor perks you get for just playing various content over long periods of time.

Increasing Gunnery in Railjack past max gives +1 Accuracy. Durviri Survival past max gives +1 Drifter HP in normal missions. Stuff like that.

They won't do it of course. If the Login system showed anything. It's that the green monster is fed well in Warframe.

It's kinda sad because there's so many systems in the game that can help the player feel like their time is never fully wasted.

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4 hours ago, Xzorn said:

I brought up similar back when Focus first came out. But it was a strong soft cap instead of a hard cap. ie 10 million Focus on Zenurik gives a frame +1 Max Energy then it costs 20mil for another point. Expanding this further would be really useful and bring more longevity to play time. It could expand into Maximum Weapon Capacity +1 though they should probably just fix capacity creep issues. But you get the idea. Very minor perks you get for just playing various content over long periods of time.

I think this might be where you lost the crowd on your earlier thread, not all of them, but many of them. DE will bring in more power creep, but they won't bring in power creep that's the style you're suggesting.

The strategy that DE has stuck to, even with the invention of things like the Archon Shards, is that if two players (regardless of Account level) go into a mission with the same Warframe, with the same Mods and Shards on them, they perform identically.

While there is convenience from Account MR, such as starting mod points and the ability to grind more in a single day, they have come out against the idea of incremental power to Warframes (such as max energy points) by gaining Account MR.

So the point of suggesting the reworking Account MR as Intrinsics is not a way to gain anything over and above what we have currently, but a way of giving players much more of a perceived and interactive way of choosing the benefits they have from Account MR to highlight it.

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