Koekr Posted April 16 Share Posted April 16 Why do we instantly lose all accumulated damage on Splinter Storm when we fall off the map or enter a nullifier bubble? It can take ages to build up this damage, it shouldn't be entirely erased with a single mistake. In some cases, it's not even a mistake on the player's part, with host migrations and wonky map geometry capable of stripping the effect entirely. Granted, without this downside, there's nothing to deter Splinter Storm from accumulating damage infinitely. Saryn's 'Spores' ability already avoids this problem by degenerating rather than disappearing while inside a nullifier bubble or after the effect expires. 4 Link to comment Share on other sites More sharing options...
LordDragoonis Posted April 16 Share Posted April 16 what you described is a powerful player based manipulation of the ability, so of course there will be an equally strong drawback to it. Link to comment Share on other sites More sharing options...
vixenpixel Posted April 18 Share Posted April 18 On 2024-04-16 at 2:59 PM, LordDragoonis said: what you described is a powerful player based manipulation of the ability, so of course there will be an equally strong drawback to it. I don't think 2m range instant kill aura is that strong tbh. It's more funny to play around with. Link to comment Share on other sites More sharing options...
pisces13 Posted April 18 Share Posted April 18 The accumulated damage should decay over time once the duration ends. Feels too punishing to lose all that stacks of damage because of some timer bug or splinter storm that randomly doesnt want to be refreshed by vitrify. 1 Link to comment Share on other sites More sharing options...
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