Corvid Posted June 19 Share Posted June 19 (edited) Basically, pressing reload while holding a fully charged shot with such weapons normally causes the charge to be cancelled without firing a shot. While this isn't generally used all that much in normal gameplay, there are some occasions where this functionality is useful (such as stealth). However, enabling the new continuous fire option causes these weapons to immediately begin charging again, meaning that unless the weapon doesn't have an uncharged shot you're going to have to fire at least once in order to return to the neutral stance. Since these weapons don't gain any benefit from having this option toggled on anyway (due to firing upon releasing the input rather than on pressing it), it would be nice if they could be exempted from its effects so they no longer have to waste shots. Edited June 19 by Corvid 1 Link to comment Share on other sites More sharing options...
moondog548 Posted June 19 Share Posted June 19 How bout weapon swap prior to fire? 1 Link to comment Share on other sites More sharing options...
Corvid Posted June 19 Author Share Posted June 19 1 minute ago, moondog548 said: How bout weapon swap prior to fire? This works, but it's clunky. 1 Link to comment Share on other sites More sharing options...
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