(PSN)NinjaBlade626 Posted Thursday at 12:01 PM Share Posted Thursday at 12:01 PM Warframes ability range and radius: Jade`s 1st ability has a 6m radius at base, abilities that are meant to deal with a small amount of enemies should have a base radius of 5 or 6m at base and the 45+ range mod should make a difference, for example Ember's 1 radius would be better if it either had 3m radius but ranges mod add it up to 5m or it has a base range of 5m. Chroma: His 1 is 10m at base but the mod only adds about 1m which is not good it should make it an extra 3 or 4m plus the accuracy bug needs to be fixed to make the ability consistent. Titania: Her 2 should not drain any energy like Jade`s does, also it should give a description along with a colour code to make it easy to know what players are using. Also the 4th ability having a set speed where it`s not too fast unless you use the augment, however I do think both should be able to interact with objects when in flight Like Titania being able to open lockers and picking up data mass Hildryn: Hildryn`s 4th needs to be a bit faster like Jade`s 4, maybe add 60% to the speed, also I think there needs to be a bit more to hildryn`s 4th also like her 1 shooting becomes auto and having a speed boost like a necrmech has but it drains her shields quickly. Spoiler Adding these changes would offer a good QOL to these frames. Link to comment Share on other sites More sharing options...
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