Qeveren Posted December 2, 2013 Share Posted December 2, 2013 Puncturing things was a pretty important part of melee combat, particularly once heavy armors arrived on the scene. Stuff like warhammers, mauls, pole-axes (eg. the halberd), military picks, spears (always forgotten ;__;), and so on. Link to comment Share on other sites More sharing options...
iona990 Posted December 2, 2013 Share Posted December 2, 2013 (edited) Wrong , punk isn't necessary for the MELEE , SLASH is important for the MELEE weapon. If you are using bigger weapons like a LANCE you will , obviously need more RANGE and more ATTACK SPEED (for the swing) Edited December 2, 2013 by iona990 Link to comment Share on other sites More sharing options...
Lunaticked Posted December 2, 2013 Share Posted December 2, 2013 Wrong , punk isn't necessary for the MELEE , SLASH is important for the MELEE weapon. If you are using bigger weapons like a LANCE you will , obviously need more RANGE and more ATTACK SPEED (for the swing) You seem to be accidentally hitting ctrl-B and your shift key frequently, or perhaps there is a defect with your keyboard and it should be returned to the place of sale for a refund. Link to comment Share on other sites More sharing options...
Palor0 Posted December 2, 2013 Share Posted December 2, 2013 A Rapier & Main-Gauche melee weapon would be awesome. Link to comment Share on other sites More sharing options...
Qeveren Posted December 2, 2013 Author Share Posted December 2, 2013 Wrong , punk isn't necessary for the MELEE , SLASH is important for the MELEE weapon. I dunno about you, but occasionally I find myself in melee with things other than infested? :) Link to comment Share on other sites More sharing options...
ROSING Posted December 2, 2013 Share Posted December 2, 2013 (edited) Whoops, just made a post about this, but some puncture melee weapons are the Jaw Sword, the daggers, and the fang and fang prime. The DPS on them in terms of puncture are not as good as the DPS in terms of slash on other weapons that specialize in slash damage. However, I am for some sort of spear or polearm of sorts. That would be pretty badass. Edited December 2, 2013 by ROSING Link to comment Share on other sites More sharing options...
TenkoTenko Posted December 2, 2013 Share Posted December 2, 2013 Wrong , punk isn't necessary for the MELEE , SLASH is important for the MELEE weapon. If you are using bigger weapons like a LANCE you will , obviously need more RANGE and more ATTACK SPEED (for the swing) So what if one had a Deth Machine Rifle, Tigris and Dual Vastos for example? Time for the return of Daggers imo. Link to comment Share on other sites More sharing options...
Spinner187 Posted December 2, 2013 Share Posted December 2, 2013 Whoops, just made a post about this, but some puncture melee weapons are the Jaw Sword, the daggers, and the fang and fang prime. The DPS on them in terms of puncture are not as good as the DPS in terms of slash on other weapons that specialize in slash damage. However, I am for some sort of spear or polearm of sorts. That would be pretty badass. That begs the questions, why did DE put puncture on those low dps weapons? "90% of our melee weapons have slash damage" "Turn all the melee weapons that no one gives a crap about into puncture, to even things out" Link to comment Share on other sites More sharing options...
AdmiralAvalanche Posted December 2, 2013 Share Posted December 2, 2013 claws(Valkyr has them but it would be nice on other frames) perhaps? they would share similar traits to fist weapons only with less emphasis on proc chance and more on speed and light attacks Link to comment Share on other sites More sharing options...
Definitegj Posted December 3, 2013 Share Posted December 3, 2013 (edited) Use Dual Ichor/Mire/Lecta/Prova. Convert the element to Corrosive. Now you have something even better than puncture melee!!! Edited December 3, 2013 by Definitegj Link to comment Share on other sites More sharing options...
Azamagon Posted December 3, 2013 Share Posted December 3, 2013 I agreed with OP. DE has put out pretty random values for melee weapons. This is more how it should be: https://forums.warframe.com/index.php?/topic/142559-more-impact-puncture-slash-distribution-between-weapons/#entry1690097 Link to comment Share on other sites More sharing options...
Silver_Fox75 Posted December 3, 2013 Share Posted December 3, 2013 I wants a kanabo Link to comment Share on other sites More sharing options...
Mastikator2 Posted December 3, 2013 Share Posted December 3, 2013 Puncturing things was a pretty important part of melee combat, particularly once heavy armors arrived on the scene. Stuff like warhammers, mauls, pole-axes (eg. the halberd), military picks, spears (always forgotten ;__;), and so on. Speaking of warhappers and mauls, the Fragor deals impact actually. Impact is blunt force. Good against shields. Military Picks (dual) Kamas ought to deal puncture, for sure. Also I agree that spears should exist, used for impaling, not just thwacking people (like it is in so many games that fails to properly implement spears). Link to comment Share on other sites More sharing options...
Qeveren Posted December 4, 2013 Author Share Posted December 4, 2013 Speaking of warhappers and mauls, the Fragor deals impact actually. Impact is blunt force. Good against shields. Military Picks (dual) Kamas ought to deal puncture, for sure. Also I agree that spears should exist, used for impaling, not just thwacking people (like it is in so many games that fails to properly implement spears). Well, warhammers IIRC were typically spiked to punch through armor, otherwise it would be a mace or something. Though I think the Chinese had that crazy-huge metal-ball-on-a-stick weapon that would be a cousin to the Fragor. :D Spears were pretty awesome for their simplicity and versatility; you could stab and slash (or beat things with the stick-y end)! Link to comment Share on other sites More sharing options...
TheThreadWeaver Posted December 4, 2013 Share Posted December 4, 2013 That begs the questions, why did DE put puncture on those low dps weapons? "90% of our melee weapons have slash damage" "Turn all the melee weapons that no one gives a crap about into puncture, to even things out" I think because they were the weapons that previously had Armor Ignore damage types on their quick attacks. Link to comment Share on other sites More sharing options...
OblivionNecroninja Posted December 4, 2013 Share Posted December 4, 2013 (edited) Sp Wrong , punk isn't necessary for the MELEE , SLASH is important for the MELEE weapon. If you are using bigger weapons like a LANCE you will , obviously need more RANGE and more ATTACK SPEED (for the swing) ...Let me give you an anecdote that should demonstrate just how big a deal spears (the very textbook definition of 'puncture weapon') were in medieval combat. There was an entire style of european swordfighting that's entire point was to make swords act more like spears, because spears were SO effective. Blades were constructed with a dull spot a third-ish of the way up the back edge to facilitate this style. Spears were a HUGE HUGE deal, in other words. And, while we're at it, lances are completely irrelevant to this discussion, being CAVALRY WEAPONS! And 'puncture' is much better abbreviated as 'punc' not 'punk'. You know, because 'punk' is an actual word. Edited December 4, 2013 by OblivionNecroninja Link to comment Share on other sites More sharing options...
Hixlysss Posted December 4, 2013 Share Posted December 4, 2013 Basically we need more daggers, but I honestly believe that melee weapons as a whole need more work done to them. Link to comment Share on other sites More sharing options...
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