WolfgangHype Posted December 8, 2013 Share Posted December 8, 2013 I'm curious, how would you recommend building weapons for a void mission to get the best result? I know with Grineer you want Puncture and Corrosive, against Corpus you want Impact and Magnetic, and Infested hate Slashing and Fire. I'm just not sure how to build my loadout for Void missions, particularly T3 Defenses when I'm facing off against a bit of everything. Link to comment Share on other sites More sharing options...
LegofanPC Posted December 8, 2013 Share Posted December 8, 2013 slash melee,impact sidearm and puncture primary orthos,magnus and supra for example Link to comment Share on other sites More sharing options...
SluggoV2 Posted December 8, 2013 Share Posted December 8, 2013 Use the Brakk... oh nvm, nerfed. Lato should be sufficient. -_- </sarcasm> Link to comment Share on other sites More sharing options...
Detheroc Posted December 8, 2013 Share Posted December 8, 2013 (edited) Use the Brakk... oh nvm, nerfed. Lato should be sufficient. -_- </sarcasm> Brakk actually got better for void since now you can mod for the impact damage more efficiently against shields and put on corrosive damage for armor and if you have one space left a fire dmg mod for flesh. Its not too bad. Sure, the dmg falloff still exists, but comeon, its a shotgun.... what did you expect. Edited December 8, 2013 by Detheroc Link to comment Share on other sites More sharing options...
WolfgangHype Posted December 9, 2013 Author Share Posted December 9, 2013 Unfortunately the Brakk is unavailable (was just three missions away...). Is it best to mix and match damage/elemental types? i.e.- Impact/Corrosive, Puncture/Magnetic Link to comment Share on other sites More sharing options...
Phoenix86 Posted December 9, 2013 Share Posted December 9, 2013 slash melee,impact sidearm and puncture primary orthos,magnus and supra for example ^ this, i used different weapons but the mod's loadout is the same Link to comment Share on other sites More sharing options...
Brimir Posted December 9, 2013 Share Posted December 9, 2013 Puncture weapon with Toxic Element. Puncture deals with the Corrupted Heavy Gunners (arguably the biggest threat/annoyance in there) while Toxic bypasses the Shields of the lesser enemies to kill them quickly. Link to comment Share on other sites More sharing options...
fatpig84 Posted December 9, 2013 Share Posted December 9, 2013 Can't make up your mind ? Impact + Corrosive + Fire Puncture + Magnetic + Fire Using a Mag ? You got many open choices. Tested and proven even T3 survival 35 mins. Link to comment Share on other sites More sharing options...
Mastikator2 Posted December 9, 2013 Share Posted December 9, 2013 Magnetic + Corrosive has worked well for me when I was leveling the Synapse. Radiation is also a good bet since nobody is resistant to it and it causes the enemies to get confused, a radiated target will attack and be attacked by their fellows. Link to comment Share on other sites More sharing options...
aa3123 Posted December 9, 2013 Share Posted December 9, 2013 Puncture weapon with Toxic Element. Puncture deals with the Corrupted Heavy Gunners (arguably the biggest threat/annoyance in there) while Toxic bypasses the Shields of the lesser enemies to kill them quickly. Toxin is a terrible element on its own, welcome to damage 2.0. 50% to flesh, -25% to infested, -50% to robotics. Impact + Corrosive + FirePuncture + Magnetic + Fire Do that. Sweeper with magnetic can replace impact on your weapon, if your sentinel doesn't die. Link to comment Share on other sites More sharing options...
Brimir Posted December 10, 2013 Share Posted December 10, 2013 Toxin is a terrible element on its own, welcome to damage 2.0. 50% to flesh, -25% to infested, -50% to robotics. Ignoring Shields its worth it. Link to comment Share on other sites More sharing options...
ROSING Posted December 10, 2013 Share Posted December 10, 2013 LegofanPC, on 08 Dec 2013 - 07:16 AM, said: slash melee,impact sidearm and puncture primary orthos,magnus and supra for example This. actually, my all-prime loadout is really fitting for the void: Dakra Prime, Sicarus Prime, and Latron Prime. Slash, Impact and Puncture. Link to comment Share on other sites More sharing options...
zDyze Posted December 10, 2013 Share Posted December 10, 2013 I've built my Soma for void missions. Crit build with Corrosive dmg and rifle ammo mutation and split chamber. This has made void missions into a breeze. Corrosive adds bonus to Armor and Robotic. which is the best blend. You won't get bonus to shield, but most shields go down fast enough, and with this setup you only get a small hit to your corpus dmg, compared to magnetic, but a big boost to your grineer dmg. It's well worth it imo. I usually play Frost on T3s. For the safety of the bubble. Link to comment Share on other sites More sharing options...
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