Jump to content
The Lotus Eaters: Share Bug Reports and Feedback Here! ×

Puncture Based Heavy Melee


TwoCrabs
 Share

Recommended Posts

It doesn't really make sense for something you need to charge up like a heavy attack to have puncture damage.

 

To be fair, it doesn't make anymore sense that a dagger has puncture damage if the animations has the Tenno slashing more than thrusting. To stretch it even further, it doesn't make too much sense that "nails" fired from the Twin Gremlins deal equal impact, puncture and slashing damage. Realism is besides the point here.

 

I think that certain existing weapons could receive such a change as well. Scythes, for example, would kind of make sense to have more puncture damage with a bit less slashing, instead of making it almost pure slashing (like almost all blade weapons, and that's redundant).

 

I had made a topic to express such an issue, where there's a lack of variation from DE's part to use Damage 2.0 with melee a bit further.

https://forums.warframe.com/index.php?/topic/141655-damage-20-and-melee-not-enough-variation-in-numbers/

 

Edited by Casardis
Link to comment
Share on other sites

A scythe wielded as a weapon is a cutting blade, the curved arc of the blade means the swing makes the blade move towards you a bit, if you think about it, that's what happens when you use it as a tool, it cuts plants the same fashion, if you hit someone point first you're likely to get it stuck, not designed to be used that fashion.

 

-.- really?

 

Really, what slow swung weapon can you think of that is primarily designed to penetrate armor by puncturing it?

Edited by KriLL3
Link to comment
Share on other sites

A scythe wielded as a weapon is a cutting blade, the curved arc of the blade means the swing makes the blade move towards you a bit, if you think about it, that's what happens when you use it as a tool, it cuts plants the same fashion, if you hit someone point first you're likely to get it stuck, not designed to be used that fashion.

 

 

Really, what slow swung weapon can you think of that is primarily designed to penetrate armor by puncturing it?

Morningstar. Big heavy weight with long imposing spines jutting out of it. Spines would probably get to you before the weight of the head does.

Link to comment
Share on other sites

Yeah that'd deal puncture and impact, a spear/pike being thrust forwards is probably the most piercing attack I can think of with a 2 handed slow to use weapon I can think of in real-life, the point is designed to penetrate armor, not sure how well a spear would work in WF though, especially if it's limited to all/mostly stab/trust attacks.

Link to comment
Share on other sites

Ever hear of a war-pick? It's like the opposite end on the head of a war-hammer, and is a single pointed spike made to slam into armor and punture it brute-force. Look it up. It's european, mind you, but if anyone argues that while the most populat melee weapon of all is a claymore, we've truly lost sight of things.

Edited by Yastin
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...