infinity496 Posted February 12, 2014 Share Posted February 12, 2014 Nova Noble Just about every (single) sword, Hate, Scindo, and probably others clip through her backside. Link to comment Share on other sites More sharing options...
[DE]Draice Posted February 12, 2014 Share Posted February 12, 2014 Will they be changed back in a future update? Just wondering, because before U12, the holstering animations looked terribly awkward, especially with some of the melee weapons. Yeah, this was the issue that I was trying to address with my changes. I'll sit down with Geoff after Melee 2.0 and come up with a plan of attack. Link to comment Share on other sites More sharing options...
Issun135 Posted February 12, 2014 Share Posted February 12, 2014 Hate goes right through novas butt, black going through white is pretty noticeable. Nova is in Noble animation set and it clips when standing, moving obviously moves it out of the way. Link to comment Share on other sites More sharing options...
Shinobi-kun Posted February 12, 2014 Share Posted February 12, 2014 Dakra Prime cuts through Ember's butt on Noble anims too. Wonder if Rhino's 'hip' bone armor gets clipped with longer weapons too. Link to comment Share on other sites More sharing options...
Ronyn Posted February 12, 2014 Share Posted February 12, 2014 ---- I really appreciate the way you guys communicate with us players. Good form! Link to comment Share on other sites More sharing options...
Noogums Posted February 12, 2014 Author Share Posted February 12, 2014 Yeah, this was the issue that I was trying to address with my changes. I'll sit down with Geoff after Melee 2.0 and come up with a plan of attack. Good to hear, it's unfortunate these new holsters didn't work out right away, I really liked some of them. It's nice to get a change now and then, and they definitely had promise. I'm going to re-start the thread when that patch goes live so that the clipping issues we are reporting are for the holster positions that are in use. Link to comment Share on other sites More sharing options...
vSabre Posted February 12, 2014 Share Posted February 12, 2014 I'm not really that computer savvy; but was wondering is the physics engine the cause of the clipping? Just curious. Link to comment Share on other sites More sharing options...
NetSlayer Posted February 12, 2014 Share Posted February 12, 2014 (edited) Yeah, this was the issue that I was trying to address with my changes. I'll sit down with Geoff after Melee 2.0 and come up with a plan of attack. Somehow imagined you guys doing a turn based battle against a board of suits. Geoff used Lift. Draice used reposition. Edited February 12, 2014 by NetSlayer Link to comment Share on other sites More sharing options...
Valiant Posted February 12, 2014 Share Posted February 12, 2014 (edited) Hey everyone, Thanks for the help, but we're just going to revert the holster changes back for now. The change should go out in tomorrow's patch, and we'll get the animators to take a more thorough polish pass on them in a future Update. Thanks again for helping me track down the issues, and sorry about pain caused by my first pass on these. Cheers, Draice. That's unfortunate. Really liked some of these holster positions and the clipping did seem bearable to me. Edited February 12, 2014 by Naith Link to comment Share on other sites More sharing options...
Kaibah Posted February 12, 2014 Share Posted February 12, 2014 Well, it's good to know more is going to be done for the clipping in the future. Anyway, I'm DYING for Melee 2.0 to come out. Should be awesome! Link to comment Share on other sites More sharing options...
EclecticDragon Posted February 12, 2014 Share Posted February 12, 2014 Hey everyone, Thanks for the help, but we're just going to revert the holster changes back for now. The change should go out in tomorrow's patch, and we'll get the animators to take a more thorough polish pass on them in a future Update. Thanks again for helping me track down the issues, and sorry about pain caused by my first pass on these. Cheers, Draice. Ok then I'll hold off on finding holstering issues and focus on idle stance and how some weapons clip into them. Link to comment Share on other sites More sharing options...
Noogums Posted February 12, 2014 Author Share Posted February 12, 2014 Alright, I'm going to lock this thread and unpin it. When the time comes, I'll start up another one using the basic structure of this one. 'Till Melee 2.0! Link to comment Share on other sites More sharing options...
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