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So, De....when Can I Buy More Warframe/weapon Card Slots?


FierceRadiance
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This seems like a no-brainer.

8 is fine...for a while. But I've got several more level 4-5-6 cards that I could be using, and it's going to be a WHIIIIIII(yawn)IIIIIIILE until I can afford to max out my favorite ones. So, give me an excuse to spend RL cash and buy plat from you and spend it on more slots. Because a profitable developer is a happy developer!

M'kay?

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This seems like a no-brainer.

8 is fine...for a while. But I've got several more level 4-5-6 cards that I could be using, and it's going to be a WHIIIIIII(yawn)IIIIIIILE until I can afford to max out my favorite ones. So, give me an excuse to spend RL cash and buy plat from you and spend it on more slots. Because a profitable developer is a happy developer!

M'kay?

Its about the advantage of one for the disadvantage of another thing. Its supposed to be more challenging

Edited by Venarge
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I really don't like the rank 30 cap myself, even with the Orokin ...it's not enough

Someone tell me this will be increased in the future..I love vertical progression.

Don't put a such a low cap on ma vertical progression!!!

(challange is stil always possible by increassing challange on the later level)

8 slots seem about fine. It let's you make a choise in the type of warframe you're building, without having too much. 'Specialisation' so to say.

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I respect your perspectives on the subject.

But do you believe gameplay would really be hurt by offering 2 more slots for, say, 20 plat, the price of a potato? A major increase in slots (from the user's perspective), money in DE's pocket, and it would make the Critical Hit buffs (Chance & Damage) viable options, whereas right now they really aren't. It would increase the usefulness of pretty much any buff that isn't damage-, shields- or health-related.

Another way to look at it would be, haven't you already bought more Warframe and weapon slots? What makes those purchases a good idea, but more card slots is a bad idea? An argument could be made against more slots if the game was PvP (PtW), but since it's permanently co-op, I think there really is no downside. A more powerful member on your team...where's the harm?

Edited by PanUmbrian
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