jrkong Posted March 9, 2014 Share Posted March 9, 2014 It would be nice if we could see the same number of bullets landing on the walls as we shoot so it's easier to track the spread of shotguns. The only shotguns who's spread you can track right now are the Drakgoon and the Detron due to their projectile nature. I remember when the Brakk first came out you could see all the bullets that landed on the wall when you fired a shot, can you bring that back or add some sort of optional bullet trails? Link to comment Share on other sites More sharing options...
Kickboxing_Banana Posted March 9, 2014 Share Posted March 9, 2014 YEEEEES! It looks so silly when shotguns shoot ''only one'' pellet. Link to comment Share on other sites More sharing options...
taiiat Posted March 9, 2014 Share Posted March 9, 2014 just upp the cap on simultaneous impact marks. it literally can't be that intensive that it matters. up it to like, 30. or 50. or 100. i doubt we'll see any performance drop from the extra impact marks. Link to comment Share on other sites More sharing options...
Pythadragon Posted March 10, 2014 Share Posted March 10, 2014 (edited) PLEASE do this! My boar prime shoots 18 pellets. I'd like to see more than 4 of them at a time. Edited March 10, 2014 by Pythadragon Link to comment Share on other sites More sharing options...
ObviousLee Posted March 10, 2014 Share Posted March 10, 2014 It would be nice if we could see the same number of bullets landing on the walls as we shoot so it's easier to track the spread of shotguns. The only shotguns who's spread you can track right now are the Drakgoon and the Detron due to their projectile nature. I remember when the Brakk first came out you could see all the bullets that landed on the wall when you fired a shot, can you bring that back or add some sort of optional bullet trails? more pellets? yes please, make my Phage grow. Link to comment Share on other sites More sharing options...
Bulletmachine Posted March 10, 2014 Share Posted March 10, 2014 It used to be a lot more before DE nerfed the graphics for performance optimizations. Link to comment Share on other sites More sharing options...
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