Kaotyke Posted March 12, 2014 Share Posted March 12, 2014 (edited) Many times I have gonne to a T3 Survival, but always with Trinity, so this time I went with Zephyr, and noticed this: The corrupted shot at me, the bullet deviated and hit my Cube, and his health went down, seconds later I noticed that his health didnt regen, so I ask, Why dont you make the Aura(s) work on Sentinels as well DE? Edited March 12, 2014 by Kao-Snake Link to comment Share on other sites More sharing options...
Ninjamander Posted March 12, 2014 Share Posted March 12, 2014 +1 Also wish Oberon heal would work on them as well =/ Link to comment Share on other sites More sharing options...
Authion Posted March 12, 2014 Share Posted March 12, 2014 yes i agree aura should works on sentinel Link to comment Share on other sites More sharing options...
Legion-Shields Posted March 12, 2014 Share Posted March 12, 2014 This and: regen delay is overrated. Link to comment Share on other sites More sharing options...
Shehriazad Posted March 12, 2014 Share Posted March 12, 2014 Rejuvenation shouldnt stop whenever you take damage to health either.It's supposed to be a mod that regenerates X health a second....but when you take continuous damage over a long time..it won't do anything. Link to comment Share on other sites More sharing options...
Etsoree Posted March 12, 2014 Share Posted March 12, 2014 +1 Agree with the other posters in the thread, too; it should be a constant stream of healing, like Energy Siphon is for energy. You don't NEED energy in a sense to win/kill things, but you NEED health to win/kill things, otherwise you'd die. Link to comment Share on other sites More sharing options...
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