Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Press X To Murder


DoomsDayDan
 Share

Recommended Posts

I'm sure we've all been in scenarios where you're smacking around a load of guys with your sword or hammer or  whatnot, when suddenly the flow of you cutting guys down is interrupted by your character deciding to take 5 seconds to make sure this one guy on the ground really gets it

 

I'd prefer it if finishers on stunned and knocked down targets were triggered by a different button like maybe the interact key, so we can choose to execute a guy or just keep on using regular attacks

 

And if people prefer E being the trigger an uninterruptible animation button, then how about make it a setting in the options menu?

Link to comment
Share on other sites

This so much. 
 

 

I'm sure we've all been in scenarios where you're smacking around a load of guys with your sword or hammer or  whatnot, when suddenly the flow of you cutting guys down is interrupted by your character deciding to take 5 seconds to make sure this one guy on the ground really gets it


I'm not sure why but I'm laughing so hard at this right now

Edited by kaboomonme
Link to comment
Share on other sites

Currently the finishing blow is a context sensitive botton prompt (much like hacking/picking up quest items), from what I saw in the live strem the key mapping in the same BUT you need to actually target/aim at the downed enemy now instead of just tapping E key next to him, depending on how sensitive the context is it might just fix that issue.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...