Rydian Posted May 21, 2014 Share Posted May 21, 2014 In the latest patch there seems to be issues with scanning on host versus client, but for me that manifests that helios will just have issues scanning when I'm the client but scans fine when I'm the host, in both situations refusing to scan normal enemies I'm full on. The enemies that helios is scanning, can you scan them manually with the codex scanner in the same situation/mission? Link to comment Share on other sites More sharing options...
DirkDeadeye Posted May 21, 2014 Share Posted May 21, 2014 Helios works when you're the host..otherwise it's not reliable at all. Link to comment Share on other sites More sharing options...
Yezzik Posted May 21, 2014 Share Posted May 21, 2014 Before this patch just now, Helios only rescanned things when I revived. Now it's scanning everything regardless. Link to comment Share on other sites More sharing options...
Vunie Posted May 21, 2014 Share Posted May 21, 2014 still not worth the 10 fieldron Link to comment Share on other sites More sharing options...
Allenaattori Posted May 21, 2014 Share Posted May 21, 2014 Before this patch just now, Helios only rescanned things when I revived. Now it's scanning everything regardless. Yeah... Link to comment Share on other sites More sharing options...
Carl_Bar Posted May 21, 2014 Share Posted May 21, 2014 seeing the same an a bug where if i switch to codex scanners, (which i can now manually scan allready scanned stuff with), i can't switch back to any of my weapons. Even melee stops working. Link to comment Share on other sites More sharing options...
IronWolfSaber Posted May 22, 2014 Share Posted May 22, 2014 Rescanning everything a confirmed bug yet? Link to comment Share on other sites More sharing options...
low1991 Posted May 22, 2014 Share Posted May 22, 2014 Now it's scanning everything regardless. Yes, happening to me as well. farewell Helios, til you got fixed again, i'm gonna use carrier. Link to comment Share on other sites More sharing options...
catastrophy Posted May 22, 2014 Share Posted May 22, 2014 It's scanning more than required. I suspect it ignores manual scans and just goes on until it meets the required number of scans on its own account. But that's rather minor, compared to the uselessness before - now it actually contributes to project "Codex". Link to comment Share on other sites More sharing options...
Yezzik Posted May 22, 2014 Share Posted May 22, 2014 Nah, it's because we can now scan things we've already scanned enough of. Because of that, he's going mad. Link to comment Share on other sites More sharing options...
WingsOfGryphin Posted May 22, 2014 Share Posted May 22, 2014 Stop talking about scanning... I am more interested if his weapon works properly. Link to comment Share on other sites More sharing options...
catastrophy Posted May 22, 2014 Share Posted May 22, 2014 Nah, it's because we can now scan things we've already scanned enough of. Because of that, he's going mad. Hm, it IS a sentinel that uses a weapon which slowly deconstructs itself - I see a bigger picture of madness looming. Can we have a mad laughter content update for Helios? Link to comment Share on other sites More sharing options...
Allenaattori Posted May 22, 2014 Share Posted May 22, 2014 Hopefully Helios will be fixed completely today, not only its re-scanning issue. https://forums.warframe.com/index.php?/topic/234889-1340-serro/page-7#entry2722006 Link to comment Share on other sites More sharing options...
(PSN)Darrkness_009 Posted June 1, 2014 Share Posted June 1, 2014 i carry helios along but i scan everything manually anyway. those Eximus versions are gonna take forever though... Link to comment Share on other sites More sharing options...
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