sedy25 Posted June 11, 2014 Share Posted June 11, 2014 (edited) Would it not be more interesting and require more skill to have these sniper rifles to be more like Call of Duty's ones? In other words, if you don't zoom/aim at your target, 70% of the time, you won't hit that target. Any thoughts? I would prefer it that way if I'm honest. *Also why doesn't it make the target go flying back..? Edited June 11, 2014 by frostybe3r Link to comment Share on other sites More sharing options...
izzatuw Posted June 11, 2014 Share Posted June 11, 2014 (edited) I would prefer if we get a situation where we'd actually require one Edited June 11, 2014 by izzatuw Link to comment Share on other sites More sharing options...
sedy25 Posted June 11, 2014 Author Share Posted June 11, 2014 I would prefer if we get situation where we'd actually require one Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? Link to comment Share on other sites More sharing options...
_numbernin9 Posted June 11, 2014 Share Posted June 11, 2014 Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? That was quite rude, pretty sure he was implying a mission in the game where you actually take out a target from long range with a sniper rifle. Link to comment Share on other sites More sharing options...
semangka Posted June 11, 2014 Share Posted June 11, 2014 um no, call of duty is so stupidly unrealistic, if you want cod logic then when the barrel of the rifel is touching someone it goes up and back words, the bullet goes where the barrel is pointing! In all respect hip fire is stupid inaccurate as well but this is a space ninja game, so we can pretty much some realism is good to much is annoying Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 11, 2014 Share Posted June 11, 2014 I would prefer if we get situation where we'd actually require one People use bows you know. The problem is, bows are superior to Sniper Rifles most of the time. Link to comment Share on other sites More sharing options...
semangka Posted June 11, 2014 Share Posted June 11, 2014 (edited) Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? let me guess your one of those people who criticizes others when their statement is 100% valid (he is saying he would prefer more maps where snipping was better (such as large maps rather then close range hall ways) o yea bows dont qualify in this area, their pretty much fine at the moment Edited June 11, 2014 by semangka Link to comment Share on other sites More sharing options...
HillsAndTheSea Posted June 11, 2014 Share Posted June 11, 2014 Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? let me guess, you are one of those people who dont understand how 95% of this game is made up of trash mobs making a machine gun or rocket launcher largely more effective than a sniper rifle in virtually every situation. also your suggestion is terrible, sniper rifles need buffs, not nerfs. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 11, 2014 Share Posted June 11, 2014 (edited) let me guess your one of those people who criticizes others when their statement is 100% valid (he is saying he would prefer more maps where snipping was better (such as large maps rather then close range hall ways) o yea bows dont qualify in this area, their pretty much fine at the moment Close hallways would be just as good due to less leg room to run. Especially with Lanka, which has travel time. Edited June 11, 2014 by PeripheralVisionary Link to comment Share on other sites More sharing options...
fatpig84 Posted June 11, 2014 Share Posted June 11, 2014 Would it not be more interesting and require more skill to have these sniper rifles to be more like Call of Duty's ones? In other words, if you don't zoom/aim at your target, 70% of the time, you won't hit that target. Any thoughts? I would prefer it that way if I'm honest. Honestly no. Don't make snipers any weaker than bows already. Link to comment Share on other sites More sharing options...
HAYABU5A Posted June 11, 2014 Share Posted June 11, 2014 no thanks i enjoy using my sniper rifles as shotguns Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 11, 2014 Share Posted June 11, 2014 Crit Bonus if zommed? Link to comment Share on other sites More sharing options...
xlraistlx Posted June 11, 2014 Share Posted June 11, 2014 Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? Regardless what you may think, there's no need to use a sniper in the game, the tileset do not alow you to use them properly, you cannot take advantage of the zoom capabilities and, in their current state (yes i'm aware of the upcomming buff) any rifle could have the job done easier, and faster. And then, how about a little consistency? I mean you claim you "care about your ammo" yet you want to have a reason to waste it based on RNG. Nice job there. Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 11, 2014 Share Posted June 11, 2014 Regardless what you may think, there's no need to use a sniper in the game, the tileset do not alow you to use them properly, you cannot take advantage of the zoom capabilities and, in their current state (yes i'm aware of the upcomming buff) any rifle could have the job done easier, and faster. And then, how about a little consistency? I mean you claim you "care about your ammo" yet you want to have a reason to waste it based on RNG. Nice job there. It's a gameplay choice on whether or not to use Snipers. The foremost problem with them is that Bows, similar to their intended function as high damage single target weapons, are superior. Dread or Paris Prime blows the Lanka, which costs a forma, out of the water. Link to comment Share on other sites More sharing options...
Archangelzz Posted June 11, 2014 Share Posted June 11, 2014 I would prefer if we get situation where we'd actually require one You can use the vectis on really any map due to the fact that it has a low range scope with a crit build it is a complete powerhouse and I use bows. Link to comment Share on other sites More sharing options...
izzatuw Posted June 11, 2014 Share Posted June 11, 2014 Let me guess, you're one of these people who uses a rocket launcher or machine gun and is careless with their ammo in missions? Oh god you clearly misunderstood me. Link to comment Share on other sites More sharing options...
Lag_Killed_You_Not_Me Posted June 11, 2014 Share Posted June 11, 2014 Sniper rifles should have bigger, better and louder sounds. Split Chamber should also be 100% multishot. Headshots should also be 100% crit and status chance. They should be buffed in general. Link to comment Share on other sites More sharing options...
Eidolon_Slayer Posted June 11, 2014 Share Posted June 11, 2014 Would it not be more interesting and require more skill to have these sniper rifles to be more like Call of Duty's ones? In other words, if you don't zoom/aim at your target, 70% of the time, you won't hit that target. Any thoughts? I would prefer it that way if I'm honest. No. Link to comment Share on other sites More sharing options...
Dwagon Posted June 11, 2014 Share Posted June 11, 2014 It's a gameplay choice on whether or not to use Snipers. The foremost problem with them is that Bows, similar to their intended function as high damage single target weapons, are superior. Dread or Paris Prime blows the Lanka, which costs a forma, out of the water. A Forma compared to: 1) A rare drop from the Stalker OR 2) 4 Prime components. (from missions that regularly drop Forma) That said, I sold my Lanka because it's an unwieldy piece of crap; high base damage or not. Link to comment Share on other sites More sharing options...
SilverHazzes Posted June 11, 2014 Share Posted June 11, 2014 Bows are not like snipers. All bows have travel time and they are not that good at long distance if you compare them to snipers wich are hit-scan not counting the lanka and the travel time of its charged shot. The next point is that we have big maps in lots of grineer tilesets, on Earth and Ceres too, then they are a viable choice and anyone who uses the can tell you. They maybe need to change the Dead Eye aura but that´s another topic and maybe fix the snip riffles somehow getting them more crit chance or something like that. About the zooming idea I wouldn´t like it because if you want to use the sniper in more close combat areas in a map it would be harder to hit the enemies without zooming and that would be an issue in thoes situations. The mechanics of vectis and lanka makes them hard to use but funny and unique feeling and that´s so important, if they fix it I would like to keep that because that´s what gave this weapons something that makes you choose them over a the other ones. Link to comment Share on other sites More sharing options...
K0rkenzieher Posted June 11, 2014 Share Posted June 11, 2014 I use my Vectis more like a Shotgun. Rund around, aim for the head and kill enemies. But most of the time, the rhino player has way more kills and i wonder, what im doing wrong... The problem is, that a grakata on full auto is just sprayandpray and everything will be dead too. But please, the vectis need more BOOM. it looks like a huge cannon and it should sound like one. Link to comment Share on other sites More sharing options...
sedy25 Posted June 11, 2014 Author Share Posted June 11, 2014 I use my Vectis more like a Shotgun. Rund around, aim for the head and kill enemies. But most of the time, the rhino player has way more kills and i wonder, what im doing wrong... The problem is, that a grakata on full auto is just sprayandpray and everything will be dead too. But please, the vectis need more BOOM. it looks like a huge cannon and it should sound like one. *Ehem* Link to comment Share on other sites More sharing options...
PeripheralVisionary Posted June 11, 2014 Share Posted June 11, 2014 A Forma compared to: 1) A rare drop from the Stalker OR 2) 4 Prime components. (from missions that regularly drop Forma) That said, I sold my Lanka because it's an unwieldy piece of crap; high base damage or not. Okay, you got me there. I'm one of those people that believe that Forma weapons/high ranked clan tech should at least be great at something. Link to comment Share on other sites More sharing options...
xlraistlx Posted June 11, 2014 Share Posted June 11, 2014 (edited) OMG!one!!!1!11 A headshot of the Vects pre-damage 2.0 with Molecular Prime & Sonar active, hitting over 8M!1!!one!! Edited June 11, 2014 by xlraistlx Link to comment Share on other sites More sharing options...
TheJiggliestPoo Posted June 11, 2014 Share Posted June 11, 2014 mentioning call of duty in another game, brave man Link to comment Share on other sites More sharing options...
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