Pbrandon1 Posted June 30, 2014 Share Posted June 30, 2014 (edited) Did you get rid of it? Or is it gonna be implemented when U14 comes? I just wanna know what happened to it...could have been useful...I guess. EDIT: For those who don't know, Advanced Locking Mechanism was a little thing that required the Lotus to hack into it because it was too advanced for you. It was during the Suspicious Shipments event that some may have missed out on which lead up to the Breeding Grounds Event...really odd how we have had two events so far leading up to the new addition of the Infested on Eris. Example: Edited June 30, 2014 by Pbrandon1 Link to comment Share on other sites More sharing options...
noveltyhero Posted June 30, 2014 Share Posted June 30, 2014 A what? I've never heard of such thing :O Link to comment Share on other sites More sharing options...
thegamer118 Posted June 30, 2014 Share Posted June 30, 2014 wat re you talking about man Link to comment Share on other sites More sharing options...
OneBulletCurse Posted June 30, 2014 Share Posted June 30, 2014 Never heard or seen this before, what you one about Pbrandon1 Link to comment Share on other sites More sharing options...
Balthar Posted June 30, 2014 Share Posted June 30, 2014 He's talking about the timed doors during the Suspicious Shipment missions. Link to comment Share on other sites More sharing options...
OneBulletCurse Posted June 30, 2014 Share Posted June 30, 2014 Oh those things, never noticed them much Link to comment Share on other sites More sharing options...
Yezzik Posted June 30, 2014 Share Posted June 30, 2014 Honestly, it was pointless in those missions anyway because they were all Exterminate, which amounted to players waiting around with nothing to kill for a door to open. Link to comment Share on other sites More sharing options...
taiiat Posted June 30, 2014 Share Posted June 30, 2014 those timed doors were a great addition. in theory, like adding a short Mobile Defense in multiple locations throughout the Mission. ofcourse.... those were Exterminates, so there was never any Enemies around, so i was left scratching my head there. these timed doors will definitely be a part of the full mockup of dynamic Endgame Missions i have to write up someday. (though i'll probably hit the word limit and need to have multiple posts >:c) Link to comment Share on other sites More sharing options...
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