Larcetosus Posted July 6, 2014 Share Posted July 6, 2014 Like the title suggests, Turbulance isn't working properly vs Grineer. But when used against Corpus, it works 100% of the time, deflecting all projectiles and lazers. But it rarely works vs Grineer. I say rarely because it works like 5% of the time only? It isn't a matchmaking or hosting issue as I play private or solo as often as online and the issue remains. The only noticable effect vs Grineer is it only deflects Bombards' rockets and nothing else. Has anyone else encountered this problem or a similar problem? Link to comment Share on other sites More sharing options...
taiiat Posted July 6, 2014 Share Posted July 6, 2014 Hitscan Weapons are deflected, however, you must be considerably closer (basically within range of Turbulence) to aptly deflect their projectiles. increasing the Range of Turbulence can help in deflecting Hitscan all Projectiles. Link to comment Share on other sites More sharing options...
quietcanary Posted July 6, 2014 Share Posted July 6, 2014 actually I noticed that its been wonky as well but that seems to happen to me periodically. Link to comment Share on other sites More sharing options...
castem Posted July 6, 2014 Share Posted July 6, 2014 This is the exact reason why I don't use Zephyr against Grineer - I've never found Turbulance to be reliable against their weaponry. Of course, I hadn't heard that it might have something to do with power range. I'll slap a stretch mod on my Zephyr the next time I go hunt Grineer, to see if it makes a difference or not. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now