Zurion Posted August 30, 2014 Share Posted August 30, 2014 I don't know if this was suggested or not, I recently came back to the game and didn't have time to read all the feedback forum. My idea is this: If you have a mod that was upgraded at least once (i.e. rank is higher than 1), it would be nice if you can change what rank of the mod you want to use when it's equipped, as long as it's lower than the current rank of the mod. So, if you have a rank 4 mod, you could choose to use it as a rank 1,2 or 3, with the drain and bonuses scaling with the rank. Usually, when you start leveling a new weapon/warframe/sentinel, you don't have a low-rank version of the mods you want to use on them. Of course, this feature could be restricted in different ways. Maybe you can only use a certain number of mods at reduced rank, according to your mastery level. Or you can use a reduced version of only the mods that you maxed out. I think there are many ways to apply this, but I'm curious if you like the general idea. Link to comment Share on other sites More sharing options...
Pearlkryer Posted August 30, 2014 Share Posted August 30, 2014 This. We need this. Link to comment Share on other sites More sharing options...
insaninater Posted August 30, 2014 Share Posted August 30, 2014 I think it has been suggested before. It sounds pretty useful, but i'm not sure the devs would go for it. Link to comment Share on other sites More sharing options...
Rydian Posted August 30, 2014 Share Posted August 30, 2014 This would save me a lot of time and credits, and free up multiple rare mod dupes I have for trading and such. But... it would remove a credit+mod sink (making multiple ranks of the same mod for leveling weapons) so Idunno' how the devs feel. Link to comment Share on other sites More sharing options...
Torxe Posted August 30, 2014 Share Posted August 30, 2014 (edited) it's been requested before, IIRC the subject's been touched in a livestream as well imho it's a must with these conclave ratings on the tactical alerts Edited August 30, 2014 by Torxe Link to comment Share on other sites More sharing options...
Zurion Posted August 30, 2014 Author Share Posted August 30, 2014 But... it would remove a credit+mod sink (making multiple ranks of the same mod for leveling weapons) so Idunno' how the devs feel. This is true. At one point you'd have most of the mods maxed out, so one less reason to keep pushing the defense missions. Link to comment Share on other sites More sharing options...
UnderFiend Posted August 30, 2014 Share Posted August 30, 2014 I kinda would like a system like the current DS conflicts where if you had something level 30 and formaed it, I could keep my weapon or frame's setup, but the mods would "unlock" as it gained levels and the mods that don't meet the required level would not work. This would also cut down on the time redoing a setup after applying forma between missions. Link to comment Share on other sites More sharing options...
Cmdr_Forge Posted August 31, 2014 Share Posted August 31, 2014 I kinda would like a system like the current DS conflicts where if you had something level 30 and formaed it, I could keep my weapon or frame's setup, but the mods would "unlock" as it gained levels and the mods that don't meet the required level would not work. This would also cut down on the time redoing a setup after applying forma between missions. This definitely would be good to have I think. Link to comment Share on other sites More sharing options...
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