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Discovered The Problem Of Automatic Enemy Hacking Tower In Interception!


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AHA! >:D Found a source of problem where a tower A in Interception will be automatically hacked, without ANY enemy presense in any of its 2 consoles. This is how it happens. (I can assure you that this is how it happens, I've seen it with my bear eyes multiple times.) A unit goes to the console that I'm aiming on (doesn't happen in other console) - Starts hacking - SINKS into 5000m ground low - System considers that a unit is still hacking, therefore I can't do anything but to watch it getting hacked.


P.S - This happens ONLY in this tileset, and ONLY for 'that' console so far, according to the tilesets that I've played....



Edited by --Q--Aaryl
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