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Accuracy, Fire Rate, And Reticule


zoboso
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Currently the reticle remains the same no matter what gun you are using and what it's underlying stats are. The reticle's size should be larger if the gun in question has lower accuracy, or higher fire rate and smaller if the gun has higher accuracy or lower fire rate. This will make the reticle more effective at indicating effective and optimal ranges for the weapons the players use.

 

TL,DR: Make the reticle a different size depending on the weapons accuracy and fire rate to make hitting the targets easier

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We are getting weapon specific reticles Soon™ although I doubt we are getting dynamic reticles/custom reticle for every single weapon.

The best we could get is specific reticle for each weapon type.

 

 

Can we also make the reticle reflect the type of weapon in use? A sniper's scope and a shotgun's ironsights shouldn't have the same reticle. 

 

Have you ever zoomed while using sniper rifles?

Edited by Mofixil
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We are getting weapon specific reticles Soon™ although I doubt we are getting dynamic reticles/custom reticle for every single weapon.

The best we could get is specific reticle for each weapon type.

 

 
 

Have you ever zoomed while using sniper rifles?

 While weapon specific reticles are encouraging to hear, but how would weapon specific reticles be affected by accuracy reductions and rate of fire? because while it would solve the problem for normal unmodded weapons it does not solve the problem for modded weapons.

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