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Update 7.9.0: The Glaive


[DE]Rebecca
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Additions:

vKAJLaB.jpg

- New melee weapon: The Glaive.*

- Added new damage deformers for enemies, meaning more ways to dismember your foes.

- Added Dual Dagger stealth attack (was sharing dual sword stealth attack).

- Added new Grineer death/fall sounds.

 

Changes:

 

- Frost power mods moved to common pool, increased chance for drops.

- Increased base Crit Chance and Damage on Grakata.

- Trinity and Mag's helmet effect now works with "energy" palette color changes.

- Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete.

- Toned down lighting/flare on most melee weapons.

- Added damage fall-off to all shotguns--no more shotgun sniping.

- Revised sounds for security cameras.

- Revised sound for Trinity's Link power.

- Multiple improvements to various sounds events (mixing, attenuation, surface materials).

- Removed pit under Jackal spawn to prevent any accidents.

- Gorgon accuracy adjustments while aimed.

- Fire rate adjustments to Akimbo and Semi-Auto Pistols.

 

Fixes:

 

- Fixed Saryn's Miasma power not awarding XP or kills.

- Fixed Saryn's Miasma power not being affected by Continuity or Focus mods.

- Fixed Saryn's Venom power not being affected by Continuity mod.

- Fixed the linking of Loki's Decoy and Switch Teleport powers that was causing avatars to sometimes fall outside the level.

- Fixed Trinity's link ability that was affecting/destroying her Sentinel.

- Fixed Rhino Charge and Slash Dash powers framerate dependencies, powers now consistently work as intended.

- Fixed Banshee Soundquake power that was causing visibility issues for other players (not the caster).

- Fixed Ember's Fire Blast power that was causing visibility issues for other players (not the caster).

- Fixed Apex particles that would remain on ragdolls after using Nyx's Mind Control power.

- Fixed Mag's Shield Polarize power playing sound twice.

- Fixed Frost's Freeze power not being affected by Continuity mod.

- Fixed Frost's Snow Globe power not being affected by Continuity and Range mods.

- Fixed Ancient Healer power that was not healing surrounding Infested.

- Fixed Nyx's armband FX showing up with projectors.

- Fixed some Defense mission issues with enemies spawning in areas they can't get down from.

- Fixed host migration during Spy missions where objectives would reset for clients after a host migration.

- Fixed Slash Dash not dealing appropriate damage on clients.

- Fixed login rewards clobbering your current loadout.

- Fixed Long Range weapons not consistently hitting targets at 50m or greater.

- Fixed visibility of "BACK" button on color customization screen.

- Fixed various bugs and nav mesh issues in reported levels.

- Fixed common matchmaking issue where users would receive a “Disconnected” error.

- Fixed Sentinel death affect that was causing frame rate issues.

- Fixed Ash’s Bladestorm power, it will no longer target turrets or security cameras.

- Fixed Login reward handing out "0 Shotgun Ammo" boxes.

 

 

*Glaive blueprints are part of the Alert system.

So... why are a lot of these bugs unfixed or worse?

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Makes me sad the optional reset isn't in :'(

 

 

As much as I want to keep playing myself to near death with this game, it's made a little bitter when I know that everything I'm doing now is going in the bin when I take the reset.

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Ok holy S#&$, just tried to use my Hek, unless I basically put the barrels down the enemies throat it does next to no damage (It' level 30 with a catalyst and all 60 taken up) I put 16 shots into a level 20 ancient, it didn't even drop to half life. This nerf is a bit too extreme, the Hek is now completely useless.

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Where is my belovedUpdate 8.0 :D Hope they add the "Dojo" they mentioned ! And ofc hope we will see soon this update :D

 

Aaaaand this ! - "- Increased base Crit Chance and Damage on Grakata."

Love This. I feelt like Grakata deserve more Damage and here you go !

Edited by Viole
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I sold my Strun just to get the Hek and now this update. LMAO

I just got finished crafting a hek and purchased a gorgon to round out my primary weapons and put potatoes in both, dont I feel stupid.

 

 

- Gorgon accuracy adjustments while aimed.

 

please explain? does this mean i cant medium range snipe before the rev up? i love doing that..the gorgon is my favorite..please dont kill it :(

I already posted several pages back single shot accuracy is nerfed at anything above short range.

Edited by HexCaliber
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Okay so we can work with this, how about a card/mod that increases shotgun range?

 

Maybe anotehr card that decreases spread?

 

Just tried my Hek, and I guess I stayed pretty "in your face" qwith it anyway, so I really didn't notice that big a change.  Level 20 Hek vs Level 25-30 Grineer.

 

I am not crying.

 

 

P.S. the glaive rocks

Edited by Hezekiah
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I just got finished crafting a hek and purchased a gorgon to round out my primary weapons and put potatoes in both, dont I feel stupid.

same damn thing happened to me. I want my potatoes back... the nerf to the hek is just terrible... it is a rank 4 weapon its supposed to be op or at least really really reaaly good. now the strun is better. and the gorgon i havent tested yet but from what i have heard... its almost as bad... and its a rank three weapon... so ranks i guess dont mean anything anymore...

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A lot of good fixes in this patch and the glaive looks sweet. Can't wait for the alert to come, even more so now that I will be able to actually join alerts without worrying about the disconnect bug. 

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I just acquired mine from there. Are you sure you Updated?

 

EDIT: I READ TOO FAST. I READ IT AS "GLAIVE". Did not see BP. Stay tuned for "?" Alerts!

 

Called it >:O! Now to set my warframe alert app alarm clock to super loud.

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- Moved Objectives to later part of missions so the route to extraction is shorter after objective is complete.

 

NOOOOOOOOOoooooooooo!!!!

 

This game people the opportunity to open lockers and break containers they missed!

Now everything has to be first go.

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