(PSN)SancticuS Posted December 30, 2014 Share Posted December 30, 2014 Getting anything except T4 keys (not sabotage) is turning into a RNG nightmare. We have 6 different keys (7 for T4) and 4 different tiers. The randomness of their drops and the effort of getting the desired one to drop after 15+ minutes of excavation / survival / defense / interception is rather frustrating. This is done to aquire a key so we can try to farm prime parts with even a more uneven RNG drop chance (unless you are after Mag Prime chassis or BP). Players are already mostly looking for the same keys so you have a hard time finding someone to trade for among them. So why not add them to the void trader. Make them tradable. I would be fine with a 5 for 1 ratio. Just as long as you actually had a chance to swap for 1 key. Or be able to sell them for 2 ducats each and buy 1 for 10 ducats. Opinions anyone? Link to comment Share on other sites More sharing options...
Snydrex Posted December 30, 2014 Share Posted December 30, 2014 (edited) Getting the key you want can be a pickle, but there's always trading. Regardless, I don't think this would work due to the long time it takes for the trader to come back. I'm completely opposed to trading IN keys, no matter the cost, however, because people would buy hundreds of T4's from syndicates just to avoid haggling prime parts... Edited December 30, 2014 by Snydrex Link to comment Share on other sites More sharing options...
Alighierian Posted December 30, 2014 Share Posted December 30, 2014 I agree in the sense that there ought to be another use for ducats, apart from once / 2weeks when baro shows up. Stuff I'd pay ducats for: - rare 5 cores. Not kidding. Especially with these new primed mods, you need containershiploads of them - void keys (all types, not just t1-3). t4 can be attained via syndicates, but that doesn't go for t4 sabotage, and at the same time it doesn't go for the syndicates you aren't part of. I wouldn't mind if it was 10 ducats for a t1 and up to 20 for a t4 or something. Link to comment Share on other sites More sharing options...
AoiiToori Posted December 30, 2014 Share Posted December 30, 2014 Yes please. Because: Relying on RNG to get keys just so we can RNG to get the damn parts is sooooooooooooooo damn fun. Loot tables are diluted soooooooooooo hard. Link to comment Share on other sites More sharing options...
RPGforDINNER Posted December 30, 2014 Share Posted December 30, 2014 how about 10 for t1 20 t2 30 t3 40 t4 50 for t4 sabotage exclusive Link to comment Share on other sites More sharing options...
BoneBreakerx Posted December 30, 2014 Share Posted December 30, 2014 i agree that there should be a easyer way to get the key you want... theres too much RNG when it comes to tower keys... but buying it from void trader seems kinda... meh... since he isent allways there.. seeing something like that with darvos shop on the other hand... Link to comment Share on other sites More sharing options...
(PSN)IIIDevoidIII Posted December 30, 2014 Share Posted December 30, 2014 Moved to a more appropriate subforum. Link to comment Share on other sites More sharing options...
Dead_Rabbits Posted December 30, 2014 Share Posted December 30, 2014 inb4 t1 ext keys added to void trader. Link to comment Share on other sites More sharing options...
SarcasticShepard Posted December 30, 2014 Share Posted December 30, 2014 What if the key-swapping is going to be Darvo's area of trade? Hek, do we even know what he's going to be doing in the hubs? Link to comment Share on other sites More sharing options...
Alighierian Posted December 30, 2014 Share Posted December 30, 2014 What if the key-swapping is going to be Darvo's area of trade? Hek, do we even know what he's going to be doing in the hubs? sit back and polish his credits Link to comment Share on other sites More sharing options...
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