Hunter126 Posted May 18, 2015 Share Posted May 18, 2015 hmm a 4 how bout an ability with a gigantic plant that drop pods with elemental effects every time you shoot at it, it deals different effects depending on what element you shot it with Corrosive- weakens armor permanently Magnetic- weakens shields Gas- deals lingering damage in the area Blast- releases a shockwave that deals knockdown Radiation- confuses enemies by reducing accuracy Viral- reduces max health and deals damage depending on what physical damage you deal it Impact- releases thick vines, dealing Impact damage Slash- releases boomerang razor-sharp leaves out of the pod Puncture- releases thorns out of the pod it may not be as plant-like but that's all I got for now, it absorbs damage and releases it in a pod Link to comment Share on other sites More sharing options...
Marekthejester Posted May 18, 2015 Share Posted May 18, 2015 I had another idea of skill but i don't really know wich place it could take. The idea would be that Flora grow a huge root from around 1m behind her to the targeted location. The root will then remain in place for 20/40/60/80 s allowing everyone (so self, allies and ennemies) to walk on it. The root in invulnerable, if an ennemy is on the root's way, he will be pushed away and suffer a little impact damage. Stats : Range 5/10/15/20m (affected by power range) Power none Not sure about the cost The idea would that skil would have multiple purpose, allowing to reach higher or far places as well as it coul be use to block a corridor. I also fogot to say that i really love this frame concept and i think she MUST be released IG at some point. ^^ Link to comment Share on other sites More sharing options...
mischiefhood Posted May 18, 2015 Share Posted May 18, 2015 What about the name Silva? Which means of the forest. Link to comment Share on other sites More sharing options...
Nira Posted May 18, 2015 Share Posted May 18, 2015 Freaking love the idea of her summoning a massive plant beast, as well as having things like brambles manipulated to her will. Concept art is brilliant, too. Link to comment Share on other sites More sharing options...
MrPigman Posted May 19, 2015 Author Share Posted May 19, 2015 (edited) What if her ulti was some massive scale version of Lignify? i.e. it targets all enemies AND allies in the area and applies the Lignify effect to them, and for enemies does something extra as well, like some form of slow-down or something? this would completely remove the purpose of lignify being in her kit. why bother using a singular lignify when you can just lignify everything? hmm a 4 how bout an ability with a gigantic plant that drop pods with elemental effects every time you shoot at it, it deals different effects depending on what element you shot it with Corrosive- weakens armor permanently Magnetic- weakens shields Gas- deals lingering damage in the area Blast- releases a shockwave that deals knockdown Radiation- confuses enemies by reducing accuracy Viral- reduces max health and deals damage depending on what physical damage you deal it Impact- releases thick vines, dealing Impact damage Slash- releases boomerang razor-sharp leaves out of the pod Puncture- releases thorns out of the pod it may not be as plant-like but that's all I got for now, it absorbs damage and releases it in a pod interesting, i'll have to think about this one. I had another idea of skill but i don't really know wich place it could take. The idea would be that Flora grow a huge root from around 1m behind her to the targeted location. The root will then remain in place for 20/40/60/80 s allowing everyone (so self, allies and ennemies) to walk on it. The root in invulnerable, if an ennemy is on the root's way, he will be pushed away and suffer a little impact damage. Stats : Range 5/10/15/20m (affected by power range) Power none Not sure about the cost The idea would that skil would have multiple purpose, allowing to reach higher or far places as well as it coul be use to block a corridor. I also fogot to say that i really love this frame concept and i think she MUST be released IG at some point. ^^ as hilariously awesome as that sounds there's no way that would be her 4. it simply feels too weak for a 4. but a funny skill none the less. but to be a 4 it would need a little more umph What about the name Silva? Which means of the forest. there already a weapon named silva and Aegis unfortunately :( Freaking love the idea of her summoning a massive plant beast, as well as having things like brambles manipulated to her will. Concept art is brilliant, too. thank you very much! thanks to forgottenlord for the fan art! it looks great! (i might have to use some of the changes you made to her as... they look good O.O) unfortunately the link to the other picture with the geo frame is now broken so i am not able to post that :( Edited May 19, 2015 by MrPigman Link to comment Share on other sites More sharing options...
MrPigman Posted May 19, 2015 Author Share Posted May 19, 2015 (edited) Flora and Stone protecting earth as a team! by forgottenlord Edited May 19, 2015 by MrPigman Link to comment Share on other sites More sharing options...
Guest Posted May 19, 2015 Share Posted May 19, 2015 Flora and Stone protecting earth as a team! by forgottenlord wow awesome Link to comment Share on other sites More sharing options...
Marekthejester Posted May 19, 2015 Share Posted May 19, 2015 as hilariously awesome as that sounds there's no way that would be her 4. it simply feels too weak for a 4. but a funny skill none the less. but to be a 4 it would need a little more umph Yeah, i would rather see it as a 1 or 2. I found this would be a pretty fun, usefull and unique skill ^^. Link to comment Share on other sites More sharing options...
MrPigman Posted May 19, 2015 Author Share Posted May 19, 2015 (edited) ok heres a few more ideas Verdant Shroud: this skill has two casts similar to mesa's 1. upon first cast flora will begin growing pods(or flowers) on her body. she will start with 1 and generate an additional 1 every 5 seconds with a max of 10. flora may then cast the skill for the second time causing a large burst of spores and pollen, blinding enemies, leaving a cloud of gas that deals 10/20/30/40 gas damage per second and reduces damage your allies take. additionally for each pod (or flower) you stored a plant will be shot out radially then they will stick to the first thing they collide with, then will begin shooting for 10/12/14/16 seconds. Guardian Roots: Flora sends her roots out to her allies (companions included) within 20m and will grant her and linked allies armor for each ally that is linked. +10/15/20/25 armor per linked ally. additionally, enemies who run into the roots will get knocked down and receive impact damage based on their hp. If allies are also within the radius of synthesis, then they are healed 50% more. Synthesis. by using synthesis as her 4 i may use Markthejester's idea of the giant root as her 3. Organic Bridge: Flora generates a large root structure to arc in a direction making an alternate route of travel, doorway obstacle, and a way to block shots. the root will also send enemies in it's way flying out of the way, dealing impact damage. If flora steps forward quickly after casting she may ride the root to it's destination. Phytogeneration: Flora creates an enormous flower at a point that will emit a noxious gas, choking enemies in it's 20m radius. allies in the radius will resist 10/20/30/40% damage and will regenerate ammo at varying rates depending on weapon and increase power damage by 20%. 10/11/12/13 second duration. rifle: 1 ammo per second pistol: 1 ammo per second sniper: .1 ammo per second shotgun: .25 ammo per second what do you guys think about this batch? Edited May 21, 2015 by MrPigman Link to comment Share on other sites More sharing options...
Marekthejester Posted May 21, 2015 Share Posted May 21, 2015 Synthesis. by using synthesis as her 4 i may use Dualice's idea of the giant root as her 3. I may be wrong, but i think you're mistaking Dualice for me ^^'. Link to comment Share on other sites More sharing options...
MrPigman Posted May 21, 2015 Author Share Posted May 21, 2015 I may be wrong, but i think you're mistaking Dualice for me ^^'. you are very right, sorry. dont know how i mistook that! Link to comment Share on other sites More sharing options...
forgottenlord Posted May 23, 2015 Share Posted May 23, 2015 Take some 3d concept.......:) Link to comment Share on other sites More sharing options...
(XBOX)LordPuck Posted May 23, 2015 Share Posted May 23, 2015 Take some 3d concept.......:) Bottom right pic *snicker giggle he he lol * The ret are amaze balls yo :) Link to comment Share on other sites More sharing options...
MrPigman Posted May 23, 2015 Author Share Posted May 23, 2015 Take some 3d concept.......:) absolutely awesome! thank you so much for this! Link to comment Share on other sites More sharing options...
ArcariusAero Posted May 23, 2015 Share Posted May 23, 2015 After following this for a while, I'd like to say... I'd love to see this in game. It looks amazing, and looks very fun to play too. Link to comment Share on other sites More sharing options...
Yual Posted May 23, 2015 Share Posted May 23, 2015 but saryn. Link to comment Share on other sites More sharing options...
Okamibanshu88 Posted May 23, 2015 Share Posted May 23, 2015 Lol, you made Lotus :D i find this funny, an di have no idea why xP. but i like, plant concept would be pretty cool, also looks cool for the artwork. Link to comment Share on other sites More sharing options...
forgottenlord Posted May 23, 2015 Share Posted May 23, 2015 but saryn. 3/5....x) Link to comment Share on other sites More sharing options...
Akiryx Posted May 23, 2015 Share Posted May 23, 2015 (edited) ok heres a few more ideas Verdant Shroud: this skill has two casts similar to mesa's 1. upon first cast flora will begin growing pods(or flowers) on her body. she will start with 1 and generate an additional 1 every 5 seconds with a max of 10. flora may then cast the skill for the second time causing a large burst of spores and pollen, blinding enemies, leaving a cloud of gas that deals 10/20/30/40 gas damage per second and reduces damage your allies take. additionally for each pod (or flower) you stored a plant will be shot out radially then they will stick to the first thing they collide with, then will begin shooting for 10/12/14/16 seconds. Guardian Roots: Flora sends her roots out to her allies (companions included) within 20m and will grant her and linked allies armor for each ally that is linked. +10/15/20/25 armor per linked ally. additionally, enemies who run into the roots will get knocked down and receive impact damage based on their hp. If allies are also within the radius of synthesis, then they are healed 50% more. Synthesis. by using synthesis as her 4 i may use Markthejester's idea of the giant root as her 3. Organic Bridge: Flora generates a large root structure to arc in a direction making an alternate route of travel, doorway obstacle, and a way to block shots. the root will also send enemies in it's way flying out of the way, dealing impact damage. If flora steps forward quickly after casting she may ride the root to it's destination. Phytogeneration: Flora creates an enormous flower at a point that will emit a noxious gas, choking enemies in it's 20m radius. allies in the radius will resist 10/20/30/40% damage and will regenerate ammo at varying rates depending on weapon and increase power damage by 20%. 10/11/12/13 second duration. rifle: 1 ammo per second pistol: 1 ammo per second sniper: .1 ammo per second shotgun: .25 ammo per second what do you guys think about this batch? I like the Phytogeneration although I think the ammo gain should be buffed somewhat. Aside from that, it seems really nice although might be better as a 3 than a 4. My main problem is that this seems like she focuses just a LITTLE too much on buffing/tanking, it seems as though she has no offensive abilities, and IMO I think even a defensive/buffer frame should have at the very least ONE offensive ability. And yes I realize this does some gas damage or something but honestly it seems like nothing. 40 Damage per second is piss against anything higher than level 5-10 I also really like Guardian Roots but 25 armor per linked target seems like next to nothing. I'd say 100 per, to make it on-tier for an Ulti. Edited May 23, 2015 by Akiryx Link to comment Share on other sites More sharing options...
Hunter126 Posted May 23, 2015 Share Posted May 23, 2015 but saryn. is themed off poison, the only plant ability Saryn has is Venom Flora is based off nature itself Link to comment Share on other sites More sharing options...
Pyro15232 Posted May 24, 2015 Share Posted May 24, 2015 ok heres a few more ideas Verdant Shroud: this skill has two casts similar to mesa's 1. upon first cast flora will begin growing pods(or flowers) on her body. she will start with 1 and generate an additional 1 every 5 seconds with a max of 10. flora may then cast the skill for the second time causing a large burst of spores and pollen, blinding enemies, leaving a cloud of gas that deals 10/20/30/40 gas damage per second and reduces damage your allies take. additionally for each pod (or flower) you stored a plant will be shot out radially then they will stick to the first thing they collide with, then will begin shooting for 10/12/14/16 seconds. Guardian Roots: Flora sends her roots out to her allies (companions included) within 20m and will grant her and linked allies armor for each ally that is linked. +10/15/20/25 armor per linked ally. additionally, enemies who run into the roots will get knocked down and receive impact damage based on their hp. If allies are also within the radius of synthesis, then they are healed 50% more. Synthesis. by using synthesis as her 4 i may use Markthejester's idea of the giant root as her 3. Organic Bridge: Flora generates a large root structure to arc in a direction making an alternate route of travel, doorway obstacle, and a way to block shots. the root will also send enemies in it's way flying out of the way, dealing impact damage. If flora steps forward quickly after casting she may ride the root to it's destination. Phytogeneration: Flora creates an enormous flower at a point that will emit a noxious gas, choking enemies in it's 20m radius. allies in the radius will resist 10/20/30/40% damage and will regenerate ammo at varying rates depending on weapon and increase power damage by 20%. 10/11/12/13 second duration. rifle: 1 ammo per second pistol: 1 ammo per second sniper: .1 ammo per second shotgun: .25 ammo per second what do you guys think about this batch? To be honest, a Poll may be the easiest way to settle this debate! Link to comment Share on other sites More sharing options...
forgottenlord Posted May 24, 2015 Share Posted May 24, 2015 To be honest, a Poll may be the easiest way to settle this debate! you got the Sarin?........got the Forgotten Lord in the conclave........i want the enemy in the mele..... Link to comment Share on other sites More sharing options...
MrPigman Posted May 24, 2015 Author Share Posted May 24, 2015 ok heres a few more ideas Verdant Shroud: this skill has two casts similar to mesa's 1. upon first cast flora will begin growing pods(or flowers) on her body. she will start with 1 and generate an additional 1 every 5 seconds with a max of 10. flora may then cast the skill for the second time causing a large burst of spores and pollen, blinding enemies, leaving a cloud of gas that deals 10/20/30/40 gas damage per second and reduces damage your allies take. additionally for each pod (or flower) you stored a plant will be shot out radially then they will stick to the first thing they collide with, then will begin shooting for 10/12/14/16 seconds. Guardian Roots: Flora sends her roots out to her allies (companions included) within 20m and will grant her and linked allies armor for each ally that is linked. +10/15/20/25 armor per linked ally. additionally, enemies who run into the roots will get knocked down and receive impact damage based on their hp. If allies are also within the radius of synthesis, then they are healed 50% more. Synthesis. by using synthesis as her 4 i may use Markthejester's idea of the giant root as her 3. Organic Bridge: Flora generates a large root structure to arc in a direction making an alternate route of travel, doorway obstacle, and a way to block shots. the root will also send enemies in it's way flying out of the way, dealing impact damage. If flora steps forward quickly after casting she may ride the root to it's destination. Phytogeneration: Flora creates an enormous flower at a point that will emit a noxious gas, choking enemies in it's 20m radius. allies in the radius will resist 10/20/30/40% damage and will regenerate ammo at varying rates depending on weapon and increase power damage by 20%. 10/11/12/13 second duration. rifle: 1 ammo per second pistol: 1 ammo per second sniper: .1 ammo per second shotgun: .25 ammo per second what do you guys think about this batch? Vote for her future skills here! Link to comment Share on other sites More sharing options...
Pyro15232 Posted May 25, 2015 Share Posted May 25, 2015 I'm definitely voting for Guardian Roots, love its originality and possible use in-game. Link to comment Share on other sites More sharing options...
Rorkyr Posted May 25, 2015 Share Posted May 25, 2015 Awesome work and awesome concept ! And yeah, guardian Roots will be usefull :) Link to comment Share on other sites More sharing options...
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