Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Entropy One Of The Weakest/ Least Useful?


Ketec
 Share

Recommended Posts

Sure .. .25 energy might be useful if u get lots of procs. But  the 25% base energy increase? How does  temp increased energy help in any way  (that you still need to  charge up)?

 

 

Most others heal or boost defensive stats or survival in some way - the stamina one might be kind of useful still.

 

 

That on top of  having one of the most useless procs (shields are almost never a problem on enemy).

Link to comment
Share on other sites

It may be one of the least useful, true.

The reason (I believe) for the temporary increase is so that if you are at max energy when it hits, you still get something!

I do think the recent change from 25% energy down to 25% base energy was uncalled for.

Another case of addressing a symptom rather than the cause, cause being the Synoid Gamebreaker.

Link to comment
Share on other sites

More energy = more abilities = more survivability.

 

Like Egg_Chen said, you still get energy restored if you are already full.

 

The proc may be useless on some enemies, but magnetic damage is neutral on almost every enemy type in the game.

 

Overall entropy is one of the stronger syndicate effects.

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...