low1991 Posted February 13, 2015 Share Posted February 13, 2015 as title says^ Link to comment Share on other sites More sharing options...
Nesit1 Posted February 13, 2015 Share Posted February 13, 2015 No. NO. New Loka's Ancient Healer helped me to beat Stalker many-many times.And again. No. Link to comment Share on other sites More sharing options...
tyny89 Posted February 13, 2015 Share Posted February 13, 2015 (edited) No,I rather have Suda's shield Ospreys that idiotic Operatives that shoot at enemies that is far beyond the Gammacors reach. Edited February 13, 2015 by tyny89 Link to comment Share on other sites More sharing options...
GhostSwordsman Posted February 13, 2015 Share Posted February 13, 2015 Por que no los dos? I don't natively speak spanish, and have only learned a little, sentence above is because of the commerical. But seriously, why not have both? Link to comment Share on other sites More sharing options...
SurrealEdge Posted February 13, 2015 Share Posted February 13, 2015 After running countless syndicate missions with them? Nah. Why? Simple, they shoot at walls where an enemy is and by the time the enemy rounds the corner, they're stuck reloading. They also get in the way of everything. Link to comment Share on other sites More sharing options...
NinjaSnipe11 Posted February 13, 2015 Share Posted February 13, 2015 As the death squads maybe. As the specters, no. Link to comment Share on other sites More sharing options...
Krotalon Posted February 13, 2015 Share Posted February 13, 2015 Perrin Sequence's Blitz Moas are very fitting, honestly. Link to comment Share on other sites More sharing options...
zerogear5 Posted February 13, 2015 Share Posted February 13, 2015 give them jet packs and i will say yes also they need to go to waypoints. Link to comment Share on other sites More sharing options...
DrewEcho Posted February 13, 2015 Share Posted February 13, 2015 How about the operatives, with the abilities of the Healers, Ospreys etc. Sounds OP? Little over the top? Oh well, sounds like the easy way out for me. The physical appearance of the operatives are pleasing to my eyes also and I know many others believe so. Link to comment Share on other sites More sharing options...
low1991 Posted February 13, 2015 Author Share Posted February 13, 2015 Simple, they shoot at walls where an enemy is and by the time the enemy rounds the corner, they're stuck reloading. They also get in the way of everything. Give syndicate aimbots + some trait of enemy AI script? Or completely remove their reloading to make them better? How do they get in the way of everything? As the death squads maybe. As the specters, no. ^Yes, at least something special... Exmius Ancient kill squad will be the 'BEST' April fool joke. But seriously, why not have both? ^+1 Exmius non-syndicate NPC & a non-exmius syndicate ally NPC. Off-topic: the fixed exmius for each syndicate is dumb, for example, energy drain exmius charger for Red Rooster does nothing in PvE... ... Link to comment Share on other sites More sharing options...
DietEbolaCola Posted February 13, 2015 Share Posted February 13, 2015 Time to replace the hunters they send after you with operatives. Link to comment Share on other sites More sharing options...
Sziklamester Posted February 13, 2015 Share Posted February 13, 2015 Recruitable companions. Link to comment Share on other sites More sharing options...
SurrealEdge Posted February 13, 2015 Share Posted February 13, 2015 Give syndicate aimbots + some trait of enemy AI script? Or completely remove their reloading to make them better? How do they get in the way of everything? Take MD for example, they get in the way of the datamass at times where I can't pick it up or insert it into a console. They also move around quite a bit during a firefight and usually end up soaking my bullets. Link to comment Share on other sites More sharing options...
low1991 Posted February 13, 2015 Author Share Posted February 13, 2015 Take MD for example, they get in the way of the datamass at times where I can't pick it up or insert it into a console. They also move around quite a bit during a firefight and usually end up soaking my bullets. The only time they move around during a fire fight is when i'm rushing/gunning. other than that they seems obedience & stay in a spot. Why not ask DE to add in "hide behind cover' move as well, as those will put them off your line of sight? -In combat: take cover behind obstacles, etc -Moving/non-combat: stick close to summoner/player whom summoned it Link to comment Share on other sites More sharing options...
CrazyCatLad Posted February 13, 2015 Share Posted February 13, 2015 I'd say both once they hone the behavior of the Agents. Link to comment Share on other sites More sharing options...
BrazilianJoe Posted February 13, 2015 Share Posted February 13, 2015 (edited) (insert "why not both meme" here) WHY DON'T YOU MAKE THEM LIKE KUBROWS? Get an Operative egg in a farmy-farm from Old McDonald. By KILLING ENEMY SYNDICATE DEATH SQUADS. Put it in a womb-shaped machine or the Kubrow incubator itself. Have a toddler dawdling about in the Liset. Buy baby food (genetic stabilizers), lest you baby dies. Give that scruffy teenager money to go out with its friends until it finally grows up and becomes an operative. Keep giving it money or it dies and Ordis ejects its remains. Or freeze it in cryo-sleep, or sell it to the Lotus as a slave. ~ I hate Kubrows maintenance cost with a passion, burn them with the force of a thousand suns ~ ~ If they had no maintenance cost I would even unfreeze them ~ Edited February 13, 2015 by BrazilianJoe Link to comment Share on other sites More sharing options...
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