Deidaku Posted February 26, 2015 Share Posted February 26, 2015 Well DE that tempo royale stance is amazing. it's unbelievably fluid. THe animations are badass and blend nicely with each other. it's the perfect stance ( along with the nikana ones) The thing is a lot of stances lack this level fluidity and freedom...a lot. Probably because they were made earlier So the question is do you intend to rework some melee stances anytime this year. And by reworking I mean addiing more animation ,more fluidity ; etc. Thoughts guys? Link to comment Share on other sites More sharing options...
Karukiku Posted February 26, 2015 Share Posted February 26, 2015 添加更多的立场 Link to comment Share on other sites More sharing options...
Jahadaya Posted February 26, 2015 Share Posted February 26, 2015 That's the thing with this game. As time goes on, DE gets better and better at designing things so old things begin to feel like they're lacking :( temporoyalmasterrace Link to comment Share on other sites More sharing options...
VoidPunch Posted February 26, 2015 Share Posted February 26, 2015 Yea the fluidity of this new one is amazing you can seamlessly flow between different combos with ease, its really nice. I really hope they redo the other one's to be just as good. Link to comment Share on other sites More sharing options...
TheErebus. Posted February 26, 2015 Share Posted February 26, 2015 My only problem with many of the stances is that they lack any form of distance closing between you and the enemy. That's why I adore the kronen stance because two of it's combos allow you to close the distance between you and the enemy, letting you hit them easier and more quickly. Link to comment Share on other sites More sharing options...
ndantony Posted February 26, 2015 Share Posted February 26, 2015 I like to see stances mixed up with warframe's ability and power, something like Excal's ending combo with Spinning Dragon-Sword uppecut with super jump. Link to comment Share on other sites More sharing options...
Deidaku Posted February 26, 2015 Author Share Posted February 26, 2015 My only problem with many of the stances is that they lack any form of distance closing between you and the enemy. That's why I adore the kronen stance because two of it's combos allow you to close the distance between you and the enemy, letting you hit them easier and more quickly. Yees i was trying to put my finger on that you're totally right: distance closing! Link to comment Share on other sites More sharing options...
Darkmoone1 Posted February 26, 2015 Share Posted February 26, 2015 Was thinking the exact same thing as soon as I used it. All the previous stances need to be looked at now because they just don't flow the same way. They lack the flair and feel that this stance has so now a majority of stances feel like jagged and lacking. Link to comment Share on other sites More sharing options...
Deidaku Posted February 27, 2015 Author Share Posted February 27, 2015 Was thinking the exact same thing as soon as I used it. All the previous stances need to be looked at now because they just don't flow the same way. They lack the flair and feel that this stance has so now a majority of stances feel like jagged and lacking. Especially the longsword stances. Both are terrible imo Link to comment Share on other sites More sharing options...
-SLX-J3tAc3 Posted February 27, 2015 Share Posted February 27, 2015 (edited) My only problem with many of the stances is that they lack any form of distance closing between you and the enemy. That's why I adore the kronen stance because two of it's combos allow you to close the distance between you and the enemy, letting you hit them easier and more quickly. That's badly needed - the ability to close the gap. Edited February 27, 2015 by -SLX-J3tAc3 Link to comment Share on other sites More sharing options...
Deidaku Posted February 27, 2015 Author Share Posted February 27, 2015 That's badly needed - the ability to close the gap. again especially with swords they're supposed to be the versatile weapon class. And yes you can't get close fast enogh Link to comment Share on other sites More sharing options...
JayGideon1 Posted February 27, 2015 Share Posted February 27, 2015 I want some more combos on the older combos, i just made the scoliac and i love the thing and the coiling viper stance, but all there is is tumbling king, which dont get me wrong is an awesome combo , but there needs to be more. i would love for DE to look at the older stances. But i feel like all theyre going to do is release a new nikana stance Link to comment Share on other sites More sharing options...
Deidaku Posted February 27, 2015 Author Share Posted February 27, 2015 I want some more combos on the older combos, i just made the scoliac and i love the thing and the coiling viper stance, but all there is is tumbling king, which dont get me wrong is an awesome combo , but there needs to be more. i would love for DE to look at the older stances. But i feel like all theyre going to do is release a new nikana stance I love the nikana but it already has 3 stances. 3!! Link to comment Share on other sites More sharing options...
Seanjuju Posted February 27, 2015 Share Posted February 27, 2015 (edited) Polearms need all new combos Edited February 27, 2015 by Seanjuju Link to comment Share on other sites More sharing options...
shut Posted February 27, 2015 Share Posted February 27, 2015 (edited) again especially with swords they're supposed to be the versatile weapon class. And yes you can't get close fast enogh Iron Phoenix user here. I can close distances just fine.If you want to close distances with a longsword, don't use Crimson Dervish. That stance is not designed to be versatile at all; it's designed to hit like a truck at the cost of mobility. What bugs the crap out of me is how dual swords are so painfully immobile, when they're typically the type that you use for all-out offense and mobility in other games. Swirling Tiger at least lets you jump forward really fast after every few swings (while immobilizing you for most of the other attacks), but Crossing Snakes is especially bad since it's slower than half of our heavy weapons and doesn't have any power or utility to make up for it. It's frankly a disgrace to dual-wielders across every other video game universe. I think that they could remedy this by removing animation locks from most of both stances' attacks (so you can sprint at full speed while swinging, just like Iron Phoenix and Nikanas), and give Crossing Snakes an enormous damage multiplier just like what CD has. (It would be better than just boosting CS's swing speed, since that would effectively give it an identical niche with ST.) Similar buffs for other melee weapons as well, of course, especially those poor scythes. Edited February 27, 2015 by SortaRandom Link to comment Share on other sites More sharing options...
Oberonight Posted February 28, 2015 Share Posted February 28, 2015 The real problem is the the damage multipliers on the stances. It's not the Scindo Prime that's op, it's Cleaving Whirlwind and that is the only reason that the Scindo Prime is considered one of the best melee weapons. Either remove multipliers or add them to every stance. Link to comment Share on other sites More sharing options...
Deidaku Posted February 28, 2015 Author Share Posted February 28, 2015 The real problem is the the damage multipliers on the stances. It's not the Scindo Prime that's op, it's Cleaving Whirlwind and that is the only reason that the Scindo Prime is considered one of the best melee weapons. Either remove multipliers or add them to every stance. add them to every stance Enemies get stronger pretty fast so more damange is better Link to comment Share on other sites More sharing options...
shut Posted February 28, 2015 Share Posted February 28, 2015 add them to every stance Enemies get stronger pretty fast so more damange is better This for sure. You don't often see players cheesing through the entire game and getting more kills with Crimson Dervish or something than their teammates who use high-tier guns. That's a pretty good indicator that it's not these stances that are overpowered; it's the other stances that suck. Link to comment Share on other sites More sharing options...
Deidaku Posted February 28, 2015 Author Share Posted February 28, 2015 This for sure. You don't often see players cheesing through the entire game and getting more kills with Crimson Dervish or something than their teammates who use high-tier guns. That's a pretty good indicator that it's not these stances that are overpowered; it's the other stances that suck. agreed. But well some players can get top kill count with melee. I managed to do so but only with D.Nikana BJ stance. Link to comment Share on other sites More sharing options...
shut Posted February 28, 2015 Share Posted February 28, 2015 agreed. But well some players can get top kill count with melee. I managed to do so but only with D.Nikana BJ stance. I'm not saying that it's impossible to score top kills with melee or anything (I can do that with my good ol' Iron Phoenix just fine). It's just that it generally takes tons more effort and with more specialized builds to be able to do that than it does with a gun. XD Link to comment Share on other sites More sharing options...
Deidaku Posted March 4, 2015 Author Share Posted March 4, 2015 I'm not saying that it's impossible to score top kills with melee or anything (I can do that with my good ol' Iron Phoenix just fine). It's just that it generally takes tons more effort and with more specialized builds to be able to do that than it does with a gun. XD good point it's very true x) It's literally tiring to go full melee and beat your boltor primed teammates but when you do , they kneel from sheer awe and respect x) Link to comment Share on other sites More sharing options...
Koujjo Posted March 4, 2015 Share Posted March 4, 2015 The only problem I have with melee is stamina. It consumes stamina WAY too fast and leaves you almost immobile. This is why it takes more effort to melee than shoot a gun. If the mod Second Wind wasn't total trash it wouldn't be so bad. Link to comment Share on other sites More sharing options...
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